\[\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\]
↓
\[\left(\mathsf{fma}\left(2, \left(b \cdot b\right) \cdot \left(a \cdot a\right), {b}^{4} + {a}^{4}\right) + 4 \cdot \left(\left(b \cdot b\right) \cdot \left(a + 3\right) + \left(a \cdot a\right) \cdot \left(1 - a\right)\right)\right) + -1
\]
(FPCore (a b)
:precision binary64
(-
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a)))))
1.0))
↓
(FPCore (a b)
:precision binary64
(+
(+
(fma 2.0 (* (* b b) (* a a)) (+ (pow b 4.0) (pow a 4.0)))
(* 4.0 (+ (* (* b b) (+ a 3.0)) (* (* a a) (- 1.0 a)))))
-1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
↓
double code(double a, double b) {
return (fma(2.0, ((b * b) * (a * a)), (pow(b, 4.0) + pow(a, 4.0))) + (4.0 * (((b * b) * (a + 3.0)) + ((a * a) * (1.0 - a))))) + -1.0;
}
function code(a, b)
return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0)
end
↓
function code(a, b)
return Float64(Float64(fma(2.0, Float64(Float64(b * b) * Float64(a * a)), Float64((b ^ 4.0) + (a ^ 4.0))) + Float64(4.0 * Float64(Float64(Float64(b * b) * Float64(a + 3.0)) + Float64(Float64(a * a) * Float64(1.0 - a))))) + -1.0)
end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
↓
code[a_, b_] := N[(N[(N[(2.0 * N[(N[(b * b), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[(N[Power[b, 4.0], $MachinePrecision] + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(4.0 * N[(N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
↓
\left(\mathsf{fma}\left(2, \left(b \cdot b\right) \cdot \left(a \cdot a\right), {b}^{4} + {a}^{4}\right) + 4 \cdot \left(\left(b \cdot b\right) \cdot \left(a + 3\right) + \left(a \cdot a\right) \cdot \left(1 - a\right)\right)\right) + -1