\[0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\]
↓
\[\begin{array}{l}
\mathbf{if}\;\sqrt{2 \cdot \left(re + \sqrt{re \cdot re + im \cdot im}\right)} \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{-im}{\frac{re}{im}}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}\\
\end{array}
\]
(FPCore (re im)
:precision binary64
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
↓
(FPCore (re im)
:precision binary64
(if (<= (sqrt (* 2.0 (+ re (sqrt (+ (* re re) (* im im)))))) 0.0)
(* 0.5 (sqrt (/ (- im) (/ re im))))
(* 0.5 (sqrt (* 2.0 (+ re (hypot re im)))))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
↓
double code(double re, double im) {
double tmp;
if (sqrt((2.0 * (re + sqrt(((re * re) + (im * im)))))) <= 0.0) {
tmp = 0.5 * sqrt((-im / (re / im)));
} else {
tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im))));
}
return tmp;
}
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
↓
public static double code(double re, double im) {
double tmp;
if (Math.sqrt((2.0 * (re + Math.sqrt(((re * re) + (im * im)))))) <= 0.0) {
tmp = 0.5 * Math.sqrt((-im / (re / im)));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + Math.hypot(re, im))));
}
return tmp;
}
def code(re, im):
return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
↓
def code(re, im):
tmp = 0
if math.sqrt((2.0 * (re + math.sqrt(((re * re) + (im * im)))))) <= 0.0:
tmp = 0.5 * math.sqrt((-im / (re / im)))
else:
tmp = 0.5 * math.sqrt((2.0 * (re + math.hypot(re, im))))
return tmp
function code(re, im)
return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re))))
end
↓
function code(re, im)
tmp = 0.0
if (sqrt(Float64(2.0 * Float64(re + sqrt(Float64(Float64(re * re) + Float64(im * im)))))) <= 0.0)
tmp = Float64(0.5 * sqrt(Float64(Float64(-im) / Float64(re / im))));
else
tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + hypot(re, im)))));
end
return tmp
end
function tmp = code(re, im)
tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
end
↓
function tmp_2 = code(re, im)
tmp = 0.0;
if (sqrt((2.0 * (re + sqrt(((re * re) + (im * im)))))) <= 0.0)
tmp = 0.5 * sqrt((-im / (re / im)));
else
tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im))));
end
tmp_2 = tmp;
end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
↓
code[re_, im_] := If[LessEqual[N[Sqrt[N[(2.0 * N[(re + N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 0.0], N[(0.5 * N[Sqrt[N[((-im) / N[(re / im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
↓
\begin{array}{l}
\mathbf{if}\;\sqrt{2 \cdot \left(re + \sqrt{re \cdot re + im \cdot im}\right)} \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{-im}{\frac{re}{im}}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}\\
\end{array}