\[e^{re} \cdot \cos im
\]
↓
\[e^{re} \cdot \cos im
\]
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
↓
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
↓
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
↓
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
↓
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im):
return math.exp(re) * math.cos(im)
↓
def code(re, im):
return math.exp(re) * math.cos(im)
function code(re, im)
return Float64(exp(re) * cos(im))
end
↓
function code(re, im)
return Float64(exp(re) * cos(im))
end
function tmp = code(re, im)
tmp = exp(re) * cos(im);
end
↓
function tmp = code(re, im)
tmp = exp(re) * cos(im);
end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
↓
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
e^{re} \cdot \cos im
↓
e^{re} \cdot \cos im