\[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\]
↓
\[\sqrt{z \cdot 2} \cdot \left(\left(x \cdot 0.5 - y\right) \cdot {\left(e^{t}\right)}^{\left(0.5 \cdot t\right)}\right)
\]
(FPCore (x y z t)
:precision binary64
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
↓
(FPCore (x y z t)
:precision binary64
(* (sqrt (* z 2.0)) (* (- (* x 0.5) y) (pow (exp t) (* 0.5 t)))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
↓
double code(double x, double y, double z, double t) {
return sqrt((z * 2.0)) * (((x * 0.5) - y) * pow(exp(t), (0.5 * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
↓
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt((z * 2.0d0)) * (((x * 0.5d0) - y) * (exp(t) ** (0.5d0 * t)))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
↓
public static double code(double x, double y, double z, double t) {
return Math.sqrt((z * 2.0)) * (((x * 0.5) - y) * Math.pow(Math.exp(t), (0.5 * t)));
}
def code(x, y, z, t):
return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
↓
def code(x, y, z, t):
return math.sqrt((z * 2.0)) * (((x * 0.5) - y) * math.pow(math.exp(t), (0.5 * t)))
function code(x, y, z, t)
return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0)))
end
↓
function code(x, y, z, t)
return Float64(sqrt(Float64(z * 2.0)) * Float64(Float64(Float64(x * 0.5) - y) * (exp(t) ^ Float64(0.5 * t))))
end
function tmp = code(x, y, z, t)
tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
end
↓
function tmp = code(x, y, z, t)
tmp = sqrt((z * 2.0)) * (((x * 0.5) - y) * (exp(t) ^ (0.5 * t)));
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Power[N[Exp[t], $MachinePrecision], N[(0.5 * t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
↓
\sqrt{z \cdot 2} \cdot \left(\left(x \cdot 0.5 - y\right) \cdot {\left(e^{t}\right)}^{\left(0.5 \cdot t\right)}\right)