(FPCore (x y) :precision binary64 (/ (+ x y) 2.0))
(FPCore (x y) :precision binary64 (* (+ x y) 0.5))
double code(double x, double y) {
return (x + y) / 2.0;
}
double code(double x, double y) {
return (x + y) * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 2.0d0
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * 0.5d0
end function
public static double code(double x, double y) {
return (x + y) / 2.0;
}
public static double code(double x, double y) {
return (x + y) * 0.5;
}
def code(x, y): return (x + y) / 2.0
def code(x, y): return (x + y) * 0.5
function code(x, y) return Float64(Float64(x + y) / 2.0) end
function code(x, y) return Float64(Float64(x + y) * 0.5) end
function tmp = code(x, y) tmp = (x + y) / 2.0; end
function tmp = code(x, y) tmp = (x + y) * 0.5; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 2.0), $MachinePrecision]
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * 0.5), $MachinePrecision]
\frac{x + y}{2}
\left(x + y\right) \cdot 0.5
Results
Initial program 0
Simplified0
herbie shell --seed 2022325
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, A"
:precision binary64
(/ (+ x y) 2.0))