real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
↓
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-4d+57)) then
tmp = z / (t / (y - x))
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
↓
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -4e+57) {
tmp = z / (t / (y - x));
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t):
return x + ((y - x) * (z / t))
↓
def code(x, y, z, t):
tmp = 0
if (z / t) <= -4e+57:
tmp = z / (t / (y - x))
else:
tmp = x + ((y - x) / (t / z))
return tmp
function code(x, y, z, t)
return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
↓
function code(x, y, z, t)
tmp = 0.0
if (Float64(z / t) <= -4e+57)
tmp = Float64(z / Float64(t / Float64(y - x)));
else
tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z)));
end
return tmp
end
function tmp = code(x, y, z, t)
tmp = x + ((y - x) * (z / t));
end
↓
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z / t) <= -4e+57)
tmp = z / (t / (y - x));
else
tmp = x + ((y - x) / (t / z));
end
tmp_2 = tmp;
end
herbie shell --seed 2022317
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))