(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
↓
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- x (* z (* x (- 1.0 y))))))
(if (<= z -3.890153177467269e-114)
t_0
(if (<= z 5.726291940718604e-100) (+ x (* x (* y z))) t_0))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
↓
double code(double x, double y, double z) {
double t_0 = x - (z * (x * (1.0 - y)));
double tmp;
if (z <= -3.890153177467269e-114) {
tmp = t_0;
} else if (z <= 5.726291940718604e-100) {
tmp = x + (x * (y * z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x - (z * (x * (1.0d0 - y)))
if (z <= (-3.890153177467269d-114)) then
tmp = t_0
else if (z <= 5.726291940718604d-100) then
tmp = x + (x * (y * z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
↓
public static double code(double x, double y, double z) {
double t_0 = x - (z * (x * (1.0 - y)));
double tmp;
if (z <= -3.890153177467269e-114) {
tmp = t_0;
} else if (z <= 5.726291940718604e-100) {
tmp = x + (x * (y * z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z):
return x * (1.0 - ((1.0 - y) * z))
↓
def code(x, y, z):
t_0 = x - (z * (x * (1.0 - y)))
tmp = 0
if z <= -3.890153177467269e-114:
tmp = t_0
elif z <= 5.726291940718604e-100:
tmp = x + (x * (y * z))
else:
tmp = t_0
return tmp
function code(x, y, z)
return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
↓
function code(x, y, z)
t_0 = Float64(x - Float64(z * Float64(x * Float64(1.0 - y))))
tmp = 0.0
if (z <= -3.890153177467269e-114)
tmp = t_0;
elseif (z <= 5.726291940718604e-100)
tmp = Float64(x + Float64(x * Float64(y * z)));
else
tmp = t_0;
end
return tmp
end
function tmp = code(x, y, z)
tmp = x * (1.0 - ((1.0 - y) * z));
end
↓
function tmp_2 = code(x, y, z)
t_0 = x - (z * (x * (1.0 - y)));
tmp = 0.0;
if (z <= -3.890153177467269e-114)
tmp = t_0;
elseif (z <= 5.726291940718604e-100)
tmp = x + (x * (y * z));
else
tmp = t_0;
end
tmp_2 = tmp;
end