(FPCore (x y z t a) :precision binary64 (- (+ x y) (/ (* (- z t) y) (- a t))))
↓
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (+ x y) (/ -1.0 (/ (/ (- a t) y) (- z t)))))
(t_2 (+ (+ x y) (/ (* y (- t z)) (- a t)))))
(if (<= t_2 -2e-131)
t_1
(if (<= t_2 0.0) (- x (/ (- (* y a) (* y z)) t)) t_1))))
double code(double x, double y, double z, double t, double a) {
return (x + y) - (((z - t) * y) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x + y) - (((z - t) * y) / (a - t))
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x + y) + ((-1.0d0) / (((a - t) / y) / (z - t)))
t_2 = (x + y) + ((y * (t - z)) / (a - t))
if (t_2 <= (-2d-131)) then
tmp = t_1
else if (t_2 <= 0.0d0) then
tmp = x - (((y * a) - (y * z)) / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return (x + y) - (((z - t) * y) / (a - t));
}
↓
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x + y) + (-1.0 / (((a - t) / y) / (z - t)));
double t_2 = (x + y) + ((y * (t - z)) / (a - t));
double tmp;
if (t_2 <= -2e-131) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = x - (((y * a) - (y * z)) / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a):
return (x + y) - (((z - t) * y) / (a - t))
herbie shell --seed 2022316
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(if (< (- (+ x y) (/ (* (- z t) y) (- a t))) -1.3664970889390727e-7) (- (+ y x) (* (* (- z t) (/ 1.0 (- a t))) y)) (if (< (- (+ x y) (/ (* (- z t) y) (- a t))) 1.4754293444577233e-239) (/ (- (* y (- a z)) (* x t)) (- a t)) (- (+ y x) (* (* (- z t) (/ 1.0 (- a t))) y))))
(- (+ x y) (/ (* (- z t) y) (- a t))))