Math FPCore C Java Python Julia MATLAB Wolfram TeX \[0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\]
↓
\[\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im} - re\\
t_1 := 0.5 \cdot \sqrt{2 \cdot \left(\mathsf{hypot}\left(re, im\right) - re\right)}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-308}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;{re}^{-0.5} \cdot \left(im \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\]
(FPCore (re im)
:precision binary64
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re))))) ↓
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (sqrt (+ (* re re) (* im im))) re))
(t_1 (* 0.5 (sqrt (* 2.0 (- (hypot re im) re))))))
(if (<= t_0 -1e-308)
t_1
(if (<= t_0 0.0) (* (pow re -0.5) (* im 0.5)) t_1)))) double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
↓
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im))) - re;
double t_1 = 0.5 * sqrt((2.0 * (hypot(re, im) - re)));
double tmp;
if (t_0 <= -1e-308) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = pow(re, -0.5) * (im * 0.5);
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
↓
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im))) - re;
double t_1 = 0.5 * Math.sqrt((2.0 * (Math.hypot(re, im) - re)));
double tmp;
if (t_0 <= -1e-308) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = Math.pow(re, -0.5) * (im * 0.5);
} else {
tmp = t_1;
}
return tmp;
}
def code(re, im):
return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
↓
def code(re, im):
t_0 = math.sqrt(((re * re) + (im * im))) - re
t_1 = 0.5 * math.sqrt((2.0 * (math.hypot(re, im) - re)))
tmp = 0
if t_0 <= -1e-308:
tmp = t_1
elif t_0 <= 0.0:
tmp = math.pow(re, -0.5) * (im * 0.5)
else:
tmp = t_1
return tmp
function code(re, im)
return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re))))
end
↓
function code(re, im)
t_0 = Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)
t_1 = Float64(0.5 * sqrt(Float64(2.0 * Float64(hypot(re, im) - re))))
tmp = 0.0
if (t_0 <= -1e-308)
tmp = t_1;
elseif (t_0 <= 0.0)
tmp = Float64((re ^ -0.5) * Float64(im * 0.5));
else
tmp = t_1;
end
return tmp
end
function tmp = code(re, im)
tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
end
↓
function tmp_2 = code(re, im)
t_0 = sqrt(((re * re) + (im * im))) - re;
t_1 = 0.5 * sqrt((2.0 * (hypot(re, im) - re)));
tmp = 0.0;
if (t_0 <= -1e-308)
tmp = t_1;
elseif (t_0 <= 0.0)
tmp = (re ^ -0.5) * (im * 0.5);
else
tmp = t_1;
end
tmp_2 = tmp;
end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
↓
code[re_, im_] := Block[{t$95$0 = N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-308], t$95$1, If[LessEqual[t$95$0, 0.0], N[(N[Power[re, -0.5], $MachinePrecision] * N[(im * 0.5), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
↓
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im} - re\\
t_1 := 0.5 \cdot \sqrt{2 \cdot \left(\mathsf{hypot}\left(re, im\right) - re\right)}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-308}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;{re}^{-0.5} \cdot \left(im \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}