\[x - \left(\tan a - \frac{\tan y + \tan z}{1 - \tan y \cdot \tan z}\right)
\]
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
↓
(FPCore (x y z a)
:precision binary64
(- x (- (tan a) (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
↓
double code(double x, double y, double z, double a) {
return x - (tan(a) - ((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
↓
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x - (tan(a) - ((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
↓
public static double code(double x, double y, double z, double a) {
return x - (Math.tan(a) - ((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))));
}
def code(x, y, z, a):
return x + (math.tan((y + z)) - math.tan(a))
↓
def code(x, y, z, a):
return x - (math.tan(a) - ((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))))
function code(x, y, z, a)
return Float64(x + Float64(tan(Float64(y + z)) - tan(a)))
end
↓
function code(x, y, z, a)
return Float64(x - Float64(tan(a) - Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z))))))
end
function tmp = code(x, y, z, a)
tmp = x + (tan((y + z)) - tan(a));
end
↓
function tmp = code(x, y, z, a)
tmp = x - (tan(a) - ((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))));
end