\[\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\]
↓
\[\begin{array}{l}
t_1 := z \cdot \left(y + a \cdot b\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;t \leq -1.4637220511651103 \cdot 10^{-5}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq -1.856297627304547 \cdot 10^{-252}:\\
\;\;\;\;y \cdot z + \left(x + a \cdot \left(z \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\]
(FPCore (x y z t a b)
:precision binary64
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
↓
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ y (* a b))) (+ x (* t a)))))
(if (<= t -1.4637220511651103e-5)
t_1
(if (<= t -1.856297627304547e-252) (+ (* y z) (+ x (* a (* z b)))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * (y + (a * b))) + (x + (t * a));
double tmp;
if (t <= -1.4637220511651103e-5) {
tmp = t_1;
} else if (t <= -1.856297627304547e-252) {
tmp = (y * z) + (x + (a * (z * b)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
↓
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * (y + (a * b))) + (x + (t * a))
if (t <= (-1.4637220511651103d-5)) then
tmp = t_1
else if (t <= (-1.856297627304547d-252)) then
tmp = (y * z) + (x + (a * (z * b)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
↓
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * (y + (a * b))) + (x + (t * a));
double tmp;
if (t <= -1.4637220511651103e-5) {
tmp = t_1;
} else if (t <= -1.856297627304547e-252) {
tmp = (y * z) + (x + (a * (z * b)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b):
return ((x + (y * z)) + (t * a)) + ((a * z) * b)
↓
def code(x, y, z, t, a, b):
t_1 = (z * (y + (a * b))) + (x + (t * a))
tmp = 0
if t <= -1.4637220511651103e-5:
tmp = t_1
elif t <= -1.856297627304547e-252:
tmp = (y * z) + (x + (a * (z * b)))
else:
tmp = t_1
return tmp
function code(x, y, z, t, a, b)
return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b))
end
↓
function code(x, y, z, t, a, b)
t_1 = Float64(Float64(z * Float64(y + Float64(a * b))) + Float64(x + Float64(t * a)))
tmp = 0.0
if (t <= -1.4637220511651103e-5)
tmp = t_1;
elseif (t <= -1.856297627304547e-252)
tmp = Float64(Float64(y * z) + Float64(x + Float64(a * Float64(z * b))));
else
tmp = t_1;
end
return tmp
end
function tmp = code(x, y, z, t, a, b)
tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b);
end
↓
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (z * (y + (a * b))) + (x + (t * a));
tmp = 0.0;
if (t <= -1.4637220511651103e-5)
tmp = t_1;
elseif (t <= -1.856297627304547e-252)
tmp = (y * z) + (x + (a * (z * b)));
else
tmp = t_1;
end
tmp_2 = tmp;
end
herbie shell --seed 2022308
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(if (< z -11820553527347888000.0) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 4.7589743188364287e-122) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))