Average Error: 0.1 → 0.1
Time: 12.9s
Precision: binary64
Cost: 13248
\[x \cdot \cos y + z \cdot \sin y \]
\[z \cdot \sin y + x \cdot \cos y \]
(FPCore (x y z) :precision binary64 (+ (* x (cos y)) (* z (sin y))))
(FPCore (x y z) :precision binary64 (+ (* z (sin y)) (* x (cos y))))
double code(double x, double y, double z) {
	return (x * cos(y)) + (z * sin(y));
}
double code(double x, double y, double z) {
	return (z * sin(y)) + (x * cos(y));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * cos(y)) + (z * sin(y))
end function
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (z * sin(y)) + (x * cos(y))
end function
public static double code(double x, double y, double z) {
	return (x * Math.cos(y)) + (z * Math.sin(y));
}
public static double code(double x, double y, double z) {
	return (z * Math.sin(y)) + (x * Math.cos(y));
}
def code(x, y, z):
	return (x * math.cos(y)) + (z * math.sin(y))
def code(x, y, z):
	return (z * math.sin(y)) + (x * math.cos(y))
function code(x, y, z)
	return Float64(Float64(x * cos(y)) + Float64(z * sin(y)))
end
function code(x, y, z)
	return Float64(Float64(z * sin(y)) + Float64(x * cos(y)))
end
function tmp = code(x, y, z)
	tmp = (x * cos(y)) + (z * sin(y));
end
function tmp = code(x, y, z)
	tmp = (z * sin(y)) + (x * cos(y));
end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision] + N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
x \cdot \cos y + z \cdot \sin y
z \cdot \sin y + x \cdot \cos y

Error

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[x \cdot \cos y + z \cdot \sin y \]
  2. Final simplification0.1

    \[\leadsto z \cdot \sin y + x \cdot \cos y \]

Alternatives

Alternative 1
Error15.9
Cost7120
\[\begin{array}{l} t_0 := z \cdot \sin y\\ t_1 := x \cdot \cos y\\ \mathbf{if}\;y \leq -1.6168061700794143 \cdot 10^{+169}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq -1.3948637207315615 \cdot 10^{+61}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;y \leq -959.0349490808583:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq 0.005942722395923747:\\ \;\;\;\;x + y \cdot z\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \]
Alternative 2
Error8.7
Cost6984
\[\begin{array}{l} t_0 := x + z \cdot \sin y\\ \mathbf{if}\;z \leq -0.5522434277288263:\\ \;\;\;\;t_0\\ \mathbf{elif}\;z \leq 1.1228791439375612 \cdot 10^{-58}:\\ \;\;\;\;x \cdot \cos y\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \]
Alternative 3
Error16.4
Cost6856
\[\begin{array}{l} t_0 := z \cdot \sin y\\ \mathbf{if}\;y \leq -959.0349490808583:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq 1.8081290083886633 \cdot 10^{-7}:\\ \;\;\;\;x + y \cdot z\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \]
Alternative 4
Error37.1
Cost456
\[\begin{array}{l} \mathbf{if}\;x \leq -1.6037008546249173 \cdot 10^{-173}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 6.898425995386248 \cdot 10^{-203}:\\ \;\;\;\;y \cdot z\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
Alternative 5
Error30.4
Cost320
\[x + y \cdot z \]
Alternative 6
Error39.0
Cost64
\[x \]

Error

Reproduce

herbie shell --seed 2022300 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
  :precision binary64
  (+ (* x (cos y)) (* z (sin y))))