real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (z / y)
t_1 = (x * y) / z
if ((x * y) <= (-1d+169)) then
tmp = t_0
else if ((x * y) <= (-5d-164)) then
tmp = t_1
else if ((x * y) <= 5d-283) then
tmp = y * (x / z)
else if ((x * y) <= 2d+121) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
↓
public static double code(double x, double y, double z) {
double t_0 = x / (z / y);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -1e+169) {
tmp = t_0;
} else if ((x * y) <= -5e-164) {
tmp = t_1;
} else if ((x * y) <= 5e-283) {
tmp = y * (x / z);
} else if ((x * y) <= 2e+121) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
herbie shell --seed 2022300
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))