| Alternative 1 | |
|---|---|
| Error | 1.2 |
| Cost | 3488 |
\[s \cdot \left(-3 \cdot \log \left(u \cdot -1.3333333333333333 + 1.3333333333333333\right)\right)
\]
(FPCore (s u) :precision binary32 (* (* 3.0 s) (log (/ 1.0 (- 1.0 (/ (- u 0.25) 0.75))))))
(FPCore (s u) :precision binary32 (* (log1p (* (+ u -0.25) -1.3333333333333333)) (* s -3.0)))
float code(float s, float u) {
return (3.0f * s) * logf((1.0f / (1.0f - ((u - 0.25f) / 0.75f))));
}
float code(float s, float u) {
return log1pf(((u + -0.25f) * -1.3333333333333333f)) * (s * -3.0f);
}
function code(s, u) return Float32(Float32(Float32(3.0) * s) * log(Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(Float32(u - Float32(0.25)) / Float32(0.75)))))) end
function code(s, u) return Float32(log1p(Float32(Float32(u + Float32(-0.25)) * Float32(-1.3333333333333333))) * Float32(s * Float32(-3.0))) end
\left(3 \cdot s\right) \cdot \log \left(\frac{1}{1 - \frac{u - 0.25}{0.75}}\right)
\mathsf{log1p}\left(\left(u + -0.25\right) \cdot -1.3333333333333333\right) \cdot \left(s \cdot -3\right)
Results
Initial program 1.3
Applied egg-rr0.7
Final simplification0.7
| Alternative 1 | |
|---|---|
| Error | 1.2 |
| Cost | 3488 |
| Alternative 2 | |
|---|---|
| Error | 1.0 |
| Cost | 3488 |
| Alternative 3 | |
|---|---|
| Error | 1.0 |
| Cost | 3488 |
| Alternative 4 | |
|---|---|
| Error | 28.9 |
| Cost | 3424 |
| Alternative 5 | |
|---|---|
| Error | 23.7 |
| Cost | 3424 |
| Alternative 6 | |
|---|---|
| Error | 29.7 |
| Cost | 3296 |

herbie shell --seed 2022295
(FPCore (s u)
:name "Disney BSSRDF, sample scattering profile, upper"
:precision binary32
:pre (and (and (<= 0.0 s) (<= s 256.0)) (and (<= 0.25 u) (<= u 1.0)))
(* (* 3.0 s) (log (/ 1.0 (- 1.0 (/ (- u 0.25) 0.75))))))