Math FPCore C Java Python Julia MATLAB Wolfram TeX \[\frac{x \cdot 2}{y \cdot z - t \cdot z}
\]
↓
\[\begin{array}{l}
t_1 := y \cdot z - z \cdot t\\
t_2 := \frac{x \cdot 2}{t_1}\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z}\\
\mathbf{elif}\;t_1 \leq -5 \cdot 10^{-186}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 \leq 10^{-320}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z}}{y - t}\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{+185}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\left(\left(y - t\right) \cdot 0.5\right) \cdot \frac{z}{x}\right)}^{-1}\\
\end{array}
\]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z)))) ↓
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* y z) (* z t))) (t_2 (/ (* x 2.0) t_1)))
(if (<= t_1 (- INFINITY))
(* (/ x (- y t)) (/ 2.0 z))
(if (<= t_1 -5e-186)
t_2
(if (<= t_1 1e-320)
(* 2.0 (/ (/ x z) (- y t)))
(if (<= t_1 2e+185) t_2 (pow (* (* (- y t) 0.5) (/ z x)) -1.0))))))) double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
↓
double code(double x, double y, double z, double t) {
double t_1 = (y * z) - (z * t);
double t_2 = (x * 2.0) / t_1;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x / (y - t)) * (2.0 / z);
} else if (t_1 <= -5e-186) {
tmp = t_2;
} else if (t_1 <= 1e-320) {
tmp = 2.0 * ((x / z) / (y - t));
} else if (t_1 <= 2e+185) {
tmp = t_2;
} else {
tmp = pow((((y - t) * 0.5) * (z / x)), -1.0);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
↓
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) - (z * t);
double t_2 = (x * 2.0) / t_1;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x / (y - t)) * (2.0 / z);
} else if (t_1 <= -5e-186) {
tmp = t_2;
} else if (t_1 <= 1e-320) {
tmp = 2.0 * ((x / z) / (y - t));
} else if (t_1 <= 2e+185) {
tmp = t_2;
} else {
tmp = Math.pow((((y - t) * 0.5) * (z / x)), -1.0);
}
return tmp;
}
def code(x, y, z, t):
return (x * 2.0) / ((y * z) - (t * z))
↓
def code(x, y, z, t):
t_1 = (y * z) - (z * t)
t_2 = (x * 2.0) / t_1
tmp = 0
if t_1 <= -math.inf:
tmp = (x / (y - t)) * (2.0 / z)
elif t_1 <= -5e-186:
tmp = t_2
elif t_1 <= 1e-320:
tmp = 2.0 * ((x / z) / (y - t))
elif t_1 <= 2e+185:
tmp = t_2
else:
tmp = math.pow((((y - t) * 0.5) * (z / x)), -1.0)
return tmp
function code(x, y, z, t)
return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
↓
function code(x, y, z, t)
t_1 = Float64(Float64(y * z) - Float64(z * t))
t_2 = Float64(Float64(x * 2.0) / t_1)
tmp = 0.0
if (t_1 <= Float64(-Inf))
tmp = Float64(Float64(x / Float64(y - t)) * Float64(2.0 / z));
elseif (t_1 <= -5e-186)
tmp = t_2;
elseif (t_1 <= 1e-320)
tmp = Float64(2.0 * Float64(Float64(x / z) / Float64(y - t)));
elseif (t_1 <= 2e+185)
tmp = t_2;
else
tmp = Float64(Float64(Float64(y - t) * 0.5) * Float64(z / x)) ^ -1.0;
end
return tmp
end
function tmp = code(x, y, z, t)
tmp = (x * 2.0) / ((y * z) - (t * z));
end
↓
function tmp_2 = code(x, y, z, t)
t_1 = (y * z) - (z * t);
t_2 = (x * 2.0) / t_1;
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x / (y - t)) * (2.0 / z);
elseif (t_1 <= -5e-186)
tmp = t_2;
elseif (t_1 <= 1e-320)
tmp = 2.0 * ((x / z) / (y - t));
elseif (t_1 <= 2e+185)
tmp = t_2;
else
tmp = (((y - t) * 0.5) * (z / x)) ^ -1.0;
end
tmp_2 = tmp;
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e-186], t$95$2, If[LessEqual[t$95$1, 1e-320], N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+185], t$95$2, N[Power[N[(N[(N[(y - t), $MachinePrecision] * 0.5), $MachinePrecision] * N[(z / x), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]]]]]]
\frac{x \cdot 2}{y \cdot z - t \cdot z}
↓
\begin{array}{l}
t_1 := y \cdot z - z \cdot t\\
t_2 := \frac{x \cdot 2}{t_1}\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z}\\
\mathbf{elif}\;t_1 \leq -5 \cdot 10^{-186}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 \leq 10^{-320}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z}}{y - t}\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{+185}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\left(\left(y - t\right) \cdot 0.5\right) \cdot \frac{z}{x}\right)}^{-1}\\
\end{array}