| Alternative 1 | |
|---|---|
| Error | 1.0 |
| Cost | 19904 |
\[2 \cdot \cos \left(\frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3} + \pi \cdot 0.6666666666666666\right)
\]
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (pow (/ 1.5 PI) -1.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
double code(double g, double h) {
return 2.0 * cos((pow((1.5 / ((double) M_PI)), -1.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((Math.pow((1.5 / Math.PI), -1.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
def code(g, h): return 2.0 * math.cos((math.pow((1.5 / math.pi), -1.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function code(g, h) return Float64(2.0 * cos(Float64((Float64(1.5 / pi) ^ -1.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
function tmp = code(g, h) tmp = 2.0 * cos((((1.5 / pi) ^ -1.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
code[g_, h_] := N[(2.0 * N[Cos[N[(N[Power[N[(1.5 / Pi), $MachinePrecision], -1.0], $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
2 \cdot \cos \left({\left(\frac{1.5}{\pi}\right)}^{-1} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
Results
Initial program 1.0
Applied egg-rr1.0
Final simplification1.0
| Alternative 1 | |
|---|---|
| Error | 1.0 |
| Cost | 19904 |
| Alternative 2 | |
|---|---|
| Error | 2.1 |
| Cost | 19840 |

herbie shell --seed 2022291
(FPCore (g h)
:name "2-ancestry mixing, negative discriminant"
:precision binary64
(* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))