Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\]
↓
\[\log t - \left(z + \left(y + \log \left(\frac{1}{y}\right) \cdot x\right)\right)
\]
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t))) ↓
(FPCore (x y z t)
:precision binary64
(- (log t) (+ z (+ y (* (log (/ 1.0 y)) x))))) double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
↓
double code(double x, double y, double z, double t) {
return log(t) - (z + (y + (log((1.0 / y)) * x)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
↓
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t) - (z + (y + (log((1.0d0 / y)) * x)))
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
↓
public static double code(double x, double y, double z, double t) {
return Math.log(t) - (z + (y + (Math.log((1.0 / y)) * x)));
}
def code(x, y, z, t):
return (((x * math.log(y)) - y) - z) + math.log(t)
↓
def code(x, y, z, t):
return math.log(t) - (z + (y + (math.log((1.0 / y)) * x)))
function code(x, y, z, t)
return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t))
end
↓
function code(x, y, z, t)
return Float64(log(t) - Float64(z + Float64(y + Float64(log(Float64(1.0 / y)) * x))))
end
function tmp = code(x, y, z, t)
tmp = (((x * log(y)) - y) - z) + log(t);
end
↓
function tmp = code(x, y, z, t)
tmp = log(t) - (z + (y + (log((1.0 / y)) * x)));
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_, t_] := N[(N[Log[t], $MachinePrecision] - N[(z + N[(y + N[(N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
↓
\log t - \left(z + \left(y + \log \left(\frac{1}{y}\right) \cdot x\right)\right)