(FPCore (x y z) :precision binary64 (- (* (* x 3.0) y) z))
(FPCore (x y z) :precision binary64 (- (* 3.0 (* y x)) z))
double code(double x, double y, double z) {
return ((x * 3.0) * y) - z;
}
double code(double x, double y, double z) {
return (3.0 * (y * x)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * 3.0d0) * y) - z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (3.0d0 * (y * x)) - z
end function
public static double code(double x, double y, double z) {
return ((x * 3.0) * y) - z;
}
public static double code(double x, double y, double z) {
return (3.0 * (y * x)) - z;
}
def code(x, y, z): return ((x * 3.0) * y) - z
def code(x, y, z): return (3.0 * (y * x)) - z
function code(x, y, z) return Float64(Float64(Float64(x * 3.0) * y) - z) end
function code(x, y, z) return Float64(Float64(3.0 * Float64(y * x)) - z) end
function tmp = code(x, y, z) tmp = ((x * 3.0) * y) - z; end
function tmp = code(x, y, z) tmp = (3.0 * (y * x)) - z; end
code[x_, y_, z_] := N[(N[(N[(x * 3.0), $MachinePrecision] * y), $MachinePrecision] - z), $MachinePrecision]
code[x_, y_, z_] := N[(N[(3.0 * N[(y * x), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\left(x \cdot 3\right) \cdot y - z
3 \cdot \left(y \cdot x\right) - z
Results
| Original | 0.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.2
Taylor expanded in x around 0 0.1
Final simplification0.1
herbie shell --seed 2022291
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3.0 y)) z)
(- (* (* x 3.0) y) z))