\[\sqrt{x + 1} - \sqrt{x}
\]
↓
\[\sqrt{{\left(\sqrt{x} + \sqrt{1 + x}\right)}^{-2}}
\]
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
↓
(FPCore (x)
:precision binary64
(sqrt (pow (+ (sqrt x) (sqrt (+ 1.0 x))) -2.0)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
↓
double code(double x) {
return sqrt(pow((sqrt(x) + sqrt((1.0 + x))), -2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
↓
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((sqrt(x) + sqrt((1.0d0 + x))) ** (-2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
↓
public static double code(double x) {
return Math.sqrt(Math.pow((Math.sqrt(x) + Math.sqrt((1.0 + x))), -2.0));
}
def code(x):
return math.sqrt((x + 1.0)) - math.sqrt(x)
↓
def code(x):
return math.sqrt(math.pow((math.sqrt(x) + math.sqrt((1.0 + x))), -2.0))
function code(x)
return Float64(sqrt(Float64(x + 1.0)) - sqrt(x))
end
↓
function code(x)
return sqrt((Float64(sqrt(x) + sqrt(Float64(1.0 + x))) ^ -2.0))
end
function tmp = code(x)
tmp = sqrt((x + 1.0)) - sqrt(x);
end
↓
function tmp = code(x)
tmp = sqrt(((sqrt(x) + sqrt((1.0 + x))) ^ -2.0));
end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
↓
code[x_] := N[Sqrt[N[Power[N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -2.0], $MachinePrecision]], $MachinePrecision]
\sqrt{x + 1} - \sqrt{x}
↓
\sqrt{{\left(\sqrt{x} + \sqrt{1 + x}\right)}^{-2}}