\[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\]
↓
\[\left(1 - x\right) \cdot \frac{1}{3 \cdot \frac{y}{3 - x}}
\]
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
↓
(FPCore (x y)
:precision binary64
(* (- 1.0 x) (/ 1.0 (* 3.0 (/ y (- 3.0 x))))))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
↓
double code(double x, double y) {
return (1.0 - x) * (1.0 / (3.0 * (y / (3.0 - x))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
↓
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (1.0d0 / (3.0d0 * (y / (3.0d0 - x))))
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
↓
public static double code(double x, double y) {
return (1.0 - x) * (1.0 / (3.0 * (y / (3.0 - x))));
}
def code(x, y):
return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
↓
def code(x, y):
return (1.0 - x) * (1.0 / (3.0 * (y / (3.0 - x))))
function code(x, y)
return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0))
end
↓
function code(x, y)
return Float64(Float64(1.0 - x) * Float64(1.0 / Float64(3.0 * Float64(y / Float64(3.0 - x)))))
end
function tmp = code(x, y)
tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0);
end
↓
function tmp = code(x, y)
tmp = (1.0 - x) * (1.0 / (3.0 * (y / (3.0 - x))));
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / N[(3.0 * N[(y / N[(3.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
↓
\left(1 - x\right) \cdot \frac{1}{3 \cdot \frac{y}{3 - x}}