Average Error: 0.8 → 0.3
Time: 12.1s
Precision: binary32
Cost: 3552
\[\left(\left(\left(0 \leq normAngle \land normAngle \leq \frac{\pi}{2}\right) \land \left(-1 \leq n0_i \land n0_i \leq 1\right)\right) \land \left(-1 \leq n1_i \land n1_i \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u \land u \leq 1\right)\]
\[\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n1_i \]
\[n0_i + u \cdot \left(normAngle \cdot \frac{n1_i}{\sin normAngle} - n0_i\right) \]
(FPCore (normAngle u n0_i n1_i)
 :precision binary32
 (+
  (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i)
  (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))
(FPCore (normAngle u n0_i n1_i)
 :precision binary32
 (+ n0_i (* u (- (* normAngle (/ n1_i (sin normAngle))) n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
	return ((sinf(((1.0f - u) * normAngle)) * (1.0f / sinf(normAngle))) * n0_i) + ((sinf((u * normAngle)) * (1.0f / sinf(normAngle))) * n1_i);
}
float code(float normAngle, float u, float n0_i, float n1_i) {
	return n0_i + (u * ((normAngle * (n1_i / sinf(normAngle))) - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
    real(4), intent (in) :: normangle
    real(4), intent (in) :: u
    real(4), intent (in) :: n0_i
    real(4), intent (in) :: n1_i
    code = ((sin(((1.0e0 - u) * normangle)) * (1.0e0 / sin(normangle))) * n0_i) + ((sin((u * normangle)) * (1.0e0 / sin(normangle))) * n1_i)
end function
real(4) function code(normangle, u, n0_i, n1_i)
    real(4), intent (in) :: normangle
    real(4), intent (in) :: u
    real(4), intent (in) :: n0_i
    real(4), intent (in) :: n1_i
    code = n0_i + (u * ((normangle * (n1_i / sin(normangle))) - n0_i))
end function
function code(normAngle, u, n0_i, n1_i)
	return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * Float32(Float32(1.0) / sin(normAngle))) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * Float32(Float32(1.0) / sin(normAngle))) * n1_i))
end
function code(normAngle, u, n0_i, n1_i)
	return Float32(n0_i + Float32(u * Float32(Float32(normAngle * Float32(n1_i / sin(normAngle))) - n0_i)))
end
function tmp = code(normAngle, u, n0_i, n1_i)
	tmp = ((sin(((single(1.0) - u) * normAngle)) * (single(1.0) / sin(normAngle))) * n0_i) + ((sin((u * normAngle)) * (single(1.0) / sin(normAngle))) * n1_i);
end
function tmp = code(normAngle, u, n0_i, n1_i)
	tmp = n0_i + (u * ((normAngle * (n1_i / sin(normAngle))) - n0_i));
end
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n1_i
n0_i + u \cdot \left(normAngle \cdot \frac{n1_i}{\sin normAngle} - n0_i\right)

Error

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.8

    \[\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n1_i \]
  2. Simplified8.1

    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\sin \left(normAngle - u \cdot normAngle\right), n0_i, \sin \left(u \cdot normAngle\right) \cdot n1_i\right)}{\sin normAngle}} \]
  3. Taylor expanded in u around 0 3.8

    \[\leadsto \color{blue}{n0_i + u \cdot \left(\frac{n1_i \cdot normAngle}{\sin normAngle} + -1 \cdot \frac{\cos normAngle \cdot \left(n0_i \cdot normAngle\right)}{\sin normAngle}\right)} \]
  4. Taylor expanded in normAngle around 0 3.1

    \[\leadsto n0_i + u \cdot \left(\frac{n1_i \cdot normAngle}{\sin normAngle} + -1 \cdot \color{blue}{n0_i}\right) \]
  5. Applied egg-rr0.3

    \[\leadsto n0_i + u \cdot \color{blue}{\left(\frac{n1_i}{\sin normAngle} \cdot normAngle - n0_i\right)} \]
  6. Final simplification0.3

    \[\leadsto n0_i + u \cdot \left(normAngle \cdot \frac{n1_i}{\sin normAngle} - n0_i\right) \]

Alternatives

Alternative 1
Error0.3
Cost672
\[n0_i + \left(\left(n1_i \cdot 0.16666666666666666 - n0_i \cdot -0.3333333333333333\right) \cdot \left(u \cdot \left(normAngle \cdot normAngle\right)\right) + u \cdot \left(n1_i - n0_i\right)\right) \]
Alternative 2
Error0.3
Cost608
\[n0_i + u \cdot \left(\left(n1_i - n0_i\right) + \left(n1_i \cdot 0.16666666666666666 - n0_i \cdot -0.3333333333333333\right) \cdot \left(normAngle \cdot normAngle\right)\right) \]
Alternative 3
Error0.4
Cost480
\[n0_i + u \cdot \left(\left(n1_i - n0_i\right) + \left(normAngle \cdot normAngle\right) \cdot \left(n1_i \cdot 0.16666666666666666\right)\right) \]
Alternative 4
Error9.2
Cost296
\[\begin{array}{l} t_0 := n0_i \cdot \left(1 - u\right)\\ \mathbf{if}\;n0_i \leq -9.999999682655225 \cdot 10^{-22}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;n0_i \leq 2.0000000390829628 \cdot 10^{-24}:\\ \;\;\;\;u \cdot n1_i\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \]
Alternative 5
Error9.2
Cost296
\[\begin{array}{l} t_0 := n0_i - n0_i \cdot u\\ \mathbf{if}\;n0_i \leq -9.999999682655225 \cdot 10^{-22}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;n0_i \leq 2.0000000390829628 \cdot 10^{-24}:\\ \;\;\;\;u \cdot n1_i\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \]
Alternative 6
Error4.6
Cost296
\[\begin{array}{l} t_0 := n0_i + u \cdot n1_i\\ \mathbf{if}\;n1_i \leq -3.999999918644759 \cdot 10^{-31}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;n1_i \leq 5.000000156871975 \cdot 10^{-23}:\\ \;\;\;\;n0_i - n0_i \cdot u\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \]
Alternative 7
Error12.4
Cost232
\[\begin{array}{l} \mathbf{if}\;n0_i \leq -9.999999682655225 \cdot 10^{-22}:\\ \;\;\;\;n0_i\\ \mathbf{elif}\;n0_i \leq 2.0000000390829628 \cdot 10^{-24}:\\ \;\;\;\;u \cdot n1_i\\ \mathbf{else}:\\ \;\;\;\;n0_i\\ \end{array} \]
Alternative 8
Error0.6
Cost224
\[n0_i + u \cdot \left(n1_i - n0_i\right) \]
Alternative 9
Error17.1
Cost32
\[n0_i \]

Error

Reproduce

herbie shell --seed 2022228 
(FPCore (normAngle u n0_i n1_i)
  :name "Curve intersection, scale width based on ribbon orientation"
  :precision binary32
  :pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
  (+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))