(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y x) (- z t)) (- a t))))
↓
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ y a) (- z t)))))
(if (<= a -1.126403446567394e+45)
t_1
(if (<= a 1.0224009117846062e+37) (+ y (* (/ (- a z) t) (- y x))) t_1))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - x) * (z - t)) / (a - t));
}
↓
double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y / a) * (z - t));
double tmp;
if (a <= -1.126403446567394e+45) {
tmp = t_1;
} else if (a <= 1.0224009117846062e+37) {
tmp = y + (((a - z) / t) * (y - x));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - x) * (z - t)) / (a - t))
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y / a) * (z - t))
if (a <= (-1.126403446567394d+45)) then
tmp = t_1
else if (a <= 1.0224009117846062d+37) then
tmp = y + (((a - z) / t) * (y - x))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - x) * (z - t)) / (a - t));
}
↓
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y / a) * (z - t));
double tmp;
if (a <= -1.126403446567394e+45) {
tmp = t_1;
} else if (a <= 1.0224009117846062e+37) {
tmp = y + (((a - z) / t) * (y - x));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a):
return x + (((y - x) * (z - t)) / (a - t))
↓
def code(x, y, z, t, a):
t_1 = x + ((y / a) * (z - t))
tmp = 0
if a <= -1.126403446567394e+45:
tmp = t_1
elif a <= 1.0224009117846062e+37:
tmp = y + (((a - z) / t) * (y - x))
else:
tmp = t_1
return tmp
function code(x, y, z, t, a)
return Float64(x + Float64(Float64(Float64(y - x) * Float64(z - t)) / Float64(a - t)))
end
↓
function code(x, y, z, t, a)
t_1 = Float64(x + Float64(Float64(y / a) * Float64(z - t)))
tmp = 0.0
if (a <= -1.126403446567394e+45)
tmp = t_1;
elseif (a <= 1.0224009117846062e+37)
tmp = Float64(y + Float64(Float64(Float64(a - z) / t) * Float64(y - x)));
else
tmp = t_1;
end
return tmp
end
function tmp = code(x, y, z, t, a)
tmp = x + (((y - x) * (z - t)) / (a - t));
end
↓
function tmp_2 = code(x, y, z, t, a)
t_1 = x + ((y / a) * (z - t));
tmp = 0.0;
if (a <= -1.126403446567394e+45)
tmp = t_1;
elseif (a <= 1.0224009117846062e+37)
tmp = y + (((a - z) / t) * (y - x));
else
tmp = t_1;
end
tmp_2 = tmp;
end
herbie shell --seed 2022228
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.Axis.Types:linMap from Chart-1.5.3"
:precision binary64
:herbie-target
(if (< a -1.6153062845442575e-142) (+ x (* (/ (- y x) 1.0) (/ (- z t) (- a t)))) (if (< a 3.774403170083174e-182) (- y (* (/ z t) (- y x))) (+ x (* (/ (- y x) 1.0) (/ (- z t) (- a t))))))
(+ x (/ (* (- y x) (- z t)) (- a t))))