(FPCore (x y z t a) :precision binary64 (- (+ x y) (/ (* (- z t) y) (- a t))))
↓
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (- y (/ z (/ a y))) x)))
(if (<= a -2.367924782443823e+96)
t_1
(if (<= a 3.9145936124777726e+30) (- x (/ y (/ (- a t) z))) t_1))))
double code(double x, double y, double z, double t, double a) {
return (x + y) - (((z - t) * y) / (a - t));
}
↓
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (z / (a / y))) + x;
double tmp;
if (a <= -2.367924782443823e+96) {
tmp = t_1;
} else if (a <= 3.9145936124777726e+30) {
tmp = x - (y / ((a - t) / z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x + y) - (((z - t) * y) / (a - t))
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (z / (a / y))) + x
if (a <= (-2.367924782443823d+96)) then
tmp = t_1
else if (a <= 3.9145936124777726d+30) then
tmp = x - (y / ((a - t) / z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return (x + y) - (((z - t) * y) / (a - t));
}
↓
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (z / (a / y))) + x;
double tmp;
if (a <= -2.367924782443823e+96) {
tmp = t_1;
} else if (a <= 3.9145936124777726e+30) {
tmp = x - (y / ((a - t) / z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a):
return (x + y) - (((z - t) * y) / (a - t))
↓
def code(x, y, z, t, a):
t_1 = (y - (z / (a / y))) + x
tmp = 0
if a <= -2.367924782443823e+96:
tmp = t_1
elif a <= 3.9145936124777726e+30:
tmp = x - (y / ((a - t) / z))
else:
tmp = t_1
return tmp
function code(x, y, z, t, a)
return Float64(Float64(x + y) - Float64(Float64(Float64(z - t) * y) / Float64(a - t)))
end
↓
function code(x, y, z, t, a)
t_1 = Float64(Float64(y - Float64(z / Float64(a / y))) + x)
tmp = 0.0
if (a <= -2.367924782443823e+96)
tmp = t_1;
elseif (a <= 3.9145936124777726e+30)
tmp = Float64(x - Float64(y / Float64(Float64(a - t) / z)));
else
tmp = t_1;
end
return tmp
end
function tmp = code(x, y, z, t, a)
tmp = (x + y) - (((z - t) * y) / (a - t));
end
↓
function tmp_2 = code(x, y, z, t, a)
t_1 = (y - (z / (a / y))) + x;
tmp = 0.0;
if (a <= -2.367924782443823e+96)
tmp = t_1;
elseif (a <= 3.9145936124777726e+30)
tmp = x - (y / ((a - t) / z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
herbie shell --seed 2022228
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(if (< (- (+ x y) (/ (* (- z t) y) (- a t))) -1.3664970889390727e-7) (- (+ y x) (* (* (- z t) (/ 1.0 (- a t))) y)) (if (< (- (+ x y) (/ (* (- z t) y) (- a t))) 1.4754293444577233e-239) (/ (- (* y (- a z)) (* x t)) (- a t)) (- (+ y x) (* (* (- z t) (/ 1.0 (- a t))) y))))
(- (+ x y) (/ (* (- z t) y) (- a t))))