(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
↓
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (* (/ (- z t) a) y))))
(if (<= a -7.352093512701898e+64)
t_1
(if (<= a -4.7e-194)
(+ x y)
(if (<= a -4.6e-245)
(/ y (/ (- z a) (- z t)))
(if (<= a -2.4e-300)
x
(if (<= a 1.15e-239)
(- x (* y (/ t z)))
(if (<= a 1.3675986399721009e+35) (+ x y) t_1))))))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
↓
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (((z - t) / a) * y);
double tmp;
if (a <= -7.352093512701898e+64) {
tmp = t_1;
} else if (a <= -4.7e-194) {
tmp = x + y;
} else if (a <= -4.6e-245) {
tmp = y / ((z - a) / (z - t));
} else if (a <= -2.4e-300) {
tmp = x;
} else if (a <= 1.15e-239) {
tmp = x - (y * (t / z));
} else if (a <= 1.3675986399721009e+35) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
↓
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x - (((z - t) / a) * y)
if (a <= (-7.352093512701898d+64)) then
tmp = t_1
else if (a <= (-4.7d-194)) then
tmp = x + y
else if (a <= (-4.6d-245)) then
tmp = y / ((z - a) / (z - t))
else if (a <= (-2.4d-300)) then
tmp = x
else if (a <= 1.15d-239) then
tmp = x - (y * (t / z))
else if (a <= 1.3675986399721009d+35) then
tmp = x + y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
↓
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (((z - t) / a) * y);
double tmp;
if (a <= -7.352093512701898e+64) {
tmp = t_1;
} else if (a <= -4.7e-194) {
tmp = x + y;
} else if (a <= -4.6e-245) {
tmp = y / ((z - a) / (z - t));
} else if (a <= -2.4e-300) {
tmp = x;
} else if (a <= 1.15e-239) {
tmp = x - (y * (t / z));
} else if (a <= 1.3675986399721009e+35) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a):
return x + ((y * (z - t)) / (z - a))
↓
def code(x, y, z, t, a):
t_1 = x - (((z - t) / a) * y)
tmp = 0
if a <= -7.352093512701898e+64:
tmp = t_1
elif a <= -4.7e-194:
tmp = x + y
elif a <= -4.6e-245:
tmp = y / ((z - a) / (z - t))
elif a <= -2.4e-300:
tmp = x
elif a <= 1.15e-239:
tmp = x - (y * (t / z))
elif a <= 1.3675986399721009e+35:
tmp = x + y
else:
tmp = t_1
return tmp
function code(x, y, z, t, a)
return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a)))
end
↓
function code(x, y, z, t, a)
t_1 = Float64(x - Float64(Float64(Float64(z - t) / a) * y))
tmp = 0.0
if (a <= -7.352093512701898e+64)
tmp = t_1;
elseif (a <= -4.7e-194)
tmp = Float64(x + y);
elseif (a <= -4.6e-245)
tmp = Float64(y / Float64(Float64(z - a) / Float64(z - t)));
elseif (a <= -2.4e-300)
tmp = x;
elseif (a <= 1.15e-239)
tmp = Float64(x - Float64(y * Float64(t / z)));
elseif (a <= 1.3675986399721009e+35)
tmp = Float64(x + y);
else
tmp = t_1;
end
return tmp
end
function tmp = code(x, y, z, t, a)
tmp = x + ((y * (z - t)) / (z - a));
end
↓
function tmp_2 = code(x, y, z, t, a)
t_1 = x - (((z - t) / a) * y);
tmp = 0.0;
if (a <= -7.352093512701898e+64)
tmp = t_1;
elseif (a <= -4.7e-194)
tmp = x + y;
elseif (a <= -4.6e-245)
tmp = y / ((z - a) / (z - t));
elseif (a <= -2.4e-300)
tmp = x;
elseif (a <= 1.15e-239)
tmp = x - (y * (t / z));
elseif (a <= 1.3675986399721009e+35)
tmp = x + y;
else
tmp = t_1;
end
tmp_2 = tmp;
end
herbie shell --seed 2022228
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (/ (* y (- z t)) (- z a))))