(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
↓
(FPCore (x y z) :precision binary64 (+ (* 5.0 z) (* x (+ z y))))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
↓
double code(double x, double y, double z) {
return (5.0 * z) + (x * (z + y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (5.0d0 * z) + (x * (z + y))
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
↓
public static double code(double x, double y, double z) {
return (5.0 * z) + (x * (z + y));
}
def code(x, y, z):
return (x * (y + z)) + (z * 5.0)
↓
def code(x, y, z):
return (5.0 * z) + (x * (z + y))
function code(x, y, z)
return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0))
end
↓
function code(x, y, z)
return Float64(Float64(5.0 * z) + Float64(x * Float64(z + y)))
end
function tmp = code(x, y, z)
tmp = (x * (y + z)) + (z * 5.0);
end
↓
function tmp = code(x, y, z)
tmp = (5.0 * z) + (x * (z + y));
end
herbie shell --seed 2022228
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:herbie-target
(+ (* (+ x 5.0) z) (* x y))
(+ (* x (+ y z)) (* z 5.0)))