(FPCore (a b c)
:precision binary64
(/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
↓
(FPCore (a b c)
:precision binary64
(if (<= b -8.6e+110)
(/ (- b) a)
(if (<= b -4.4e-210)
(/ (- (sqrt (+ (* b b) (* (* a c) -4.0))) b) (* a 2.0))
(if (<= b 5.161151587419122e+46)
(/ (* c -2.0) (+ b (hypot b (sqrt (* a (* c -4.0))))))
(- (/ c b))))))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
↓
double code(double a, double b, double c) {
double tmp;
if (b <= -8.6e+110) {
tmp = -b / a;
} else if (b <= -4.4e-210) {
tmp = (sqrt(((b * b) + ((a * c) * -4.0))) - b) / (a * 2.0);
} else if (b <= 5.161151587419122e+46) {
tmp = (c * -2.0) / (b + hypot(b, sqrt((a * (c * -4.0)))));
} else {
tmp = -(c / b);
}
return tmp;
}
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
↓
public static double code(double a, double b, double c) {
double tmp;
if (b <= -8.6e+110) {
tmp = -b / a;
} else if (b <= -4.4e-210) {
tmp = (Math.sqrt(((b * b) + ((a * c) * -4.0))) - b) / (a * 2.0);
} else if (b <= 5.161151587419122e+46) {
tmp = (c * -2.0) / (b + Math.hypot(b, Math.sqrt((a * (c * -4.0)))));
} else {
tmp = -(c / b);
}
return tmp;
}
def code(a, b, c):
return (-b + math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
↓
def code(a, b, c):
tmp = 0
if b <= -8.6e+110:
tmp = -b / a
elif b <= -4.4e-210:
tmp = (math.sqrt(((b * b) + ((a * c) * -4.0))) - b) / (a * 2.0)
elif b <= 5.161151587419122e+46:
tmp = (c * -2.0) / (b + math.hypot(b, math.sqrt((a * (c * -4.0)))))
else:
tmp = -(c / b)
return tmp
function code(a, b, c)
return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a))
end
↓
function code(a, b, c)
tmp = 0.0
if (b <= -8.6e+110)
tmp = Float64(Float64(-b) / a);
elseif (b <= -4.4e-210)
tmp = Float64(Float64(sqrt(Float64(Float64(b * b) + Float64(Float64(a * c) * -4.0))) - b) / Float64(a * 2.0));
elseif (b <= 5.161151587419122e+46)
tmp = Float64(Float64(c * -2.0) / Float64(b + hypot(b, sqrt(Float64(a * Float64(c * -4.0))))));
else
tmp = Float64(-Float64(c / b));
end
return tmp
end
function tmp = code(a, b, c)
tmp = (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
end
↓
function tmp_2 = code(a, b, c)
tmp = 0.0;
if (b <= -8.6e+110)
tmp = -b / a;
elseif (b <= -4.4e-210)
tmp = (sqrt(((b * b) + ((a * c) * -4.0))) - b) / (a * 2.0);
elseif (b <= 5.161151587419122e+46)
tmp = (c * -2.0) / (b + hypot(b, sqrt((a * (c * -4.0)))));
else
tmp = -(c / b);
end
tmp_2 = tmp;
end
herbie shell --seed 2022217
(FPCore (a b c)
:name "quadp (p42, positive)"
:precision binary64
:herbie-target
(if (< b 0.0) (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)) (/ c (* a (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))))
(/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))