(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* x y) z)) (t_1 (* y (/ x z))))
(if (<= (* x y) (- INFINITY))
t_1
(if (<= (* x y) -5e-170)
t_0
(if (<= (* x y) 1e-312)
(* x (/ y z))
(if (<= (* x y) 1e+115) t_0 t_1))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double t_1 = y * (x / z);
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = t_1;
} else if ((x * y) <= -5e-170) {
tmp = t_0;
} else if ((x * y) <= 1e-312) {
tmp = x * (y / z);
} else if ((x * y) <= 1e+115) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double t_1 = y * (x / z);
double tmp;
if ((x * y) <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if ((x * y) <= -5e-170) {
tmp = t_0;
} else if ((x * y) <= 1e-312) {
tmp = x * (y / z);
} else if ((x * y) <= 1e+115) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = (x * y) / z t_1 = y * (x / z) tmp = 0 if (x * y) <= -math.inf: tmp = t_1 elif (x * y) <= -5e-170: tmp = t_0 elif (x * y) <= 1e-312: tmp = x * (y / z) elif (x * y) <= 1e+115: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(Float64(x * y) / z) t_1 = Float64(y * Float64(x / z)) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = t_1; elseif (Float64(x * y) <= -5e-170) tmp = t_0; elseif (Float64(x * y) <= 1e-312) tmp = Float64(x * Float64(y / z)); elseif (Float64(x * y) <= 1e+115) tmp = t_0; else tmp = t_1; end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = (x * y) / z; t_1 = y * (x / z); tmp = 0.0; if ((x * y) <= -Inf) tmp = t_1; elseif ((x * y) <= -5e-170) tmp = t_0; elseif ((x * y) <= 1e-312) tmp = x * (y / z); elseif ((x * y) <= 1e+115) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -5e-170], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], 1e-312], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+115], t$95$0, t$95$1]]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := \frac{x \cdot y}{z}\\
t_1 := y \cdot \frac{x}{z}\\
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-170}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq 10^{-312}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{elif}\;x \cdot y \leq 10^{+115}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
Results
| Original | 6.4 |
|---|---|
| Target | 6.2 |
| Herbie | 0.7 |
if (*.f64 x y) < -inf.0 or 1e115 < (*.f64 x y) Initial program 25.0
Simplified3.2
Applied egg-rr3.2
Applied egg-rr3.1
if -inf.0 < (*.f64 x y) < -5.0000000000000001e-170 or 9.9999999999847e-313 < (*.f64 x y) < 1e115Initial program 0.2
if -5.0000000000000001e-170 < (*.f64 x y) < 9.9999999999847e-313Initial program 12.5
Simplified0.6
Final simplification0.7
herbie shell --seed 2022212
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))