(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
(FPCore (a b c)
:precision binary64
(if (<= b -2.65e+101)
(- (/ c b) (/ b a))
(if (<= b 8.8e-63)
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0))
(/ (- c) b))))double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
double code(double a, double b, double c) {
double tmp;
if (b <= -2.65e+101) {
tmp = (c / b) - (b / a);
} else if (b <= 8.8e-63) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2.65d+101)) then
tmp = (c / b) - (b / a)
else if (b <= 8.8d-63) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
public static double code(double a, double b, double c) {
double tmp;
if (b <= -2.65e+101) {
tmp = (c / b) - (b / a);
} else if (b <= 8.8e-63) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
def code(a, b, c): tmp = 0 if b <= -2.65e+101: tmp = (c / b) - (b / a) elif b <= 8.8e-63: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function code(a, b, c) tmp = 0.0 if (b <= -2.65e+101) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 8.8e-63) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -2.65e+101) tmp = (c / b) - (b / a); elseif (b <= 8.8e-63) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
code[a_, b_, c_] := If[LessEqual[b, -2.65e+101], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 8.8e-63], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\begin{array}{l}
\mathbf{if}\;b \leq -2.65 \cdot 10^{+101}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 8.8 \cdot 10^{-63}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
Results
if b < -2.65000000000000003e101Initial program 46.8
Taylor expanded in b around -inf 3.7
Simplified3.7
if -2.65000000000000003e101 < b < 8.7999999999999998e-63Initial program 13.6
if 8.7999999999999998e-63 < b Initial program 53.8
Taylor expanded in b around inf 9.0
Simplified9.0
Final simplification10.3
herbie shell --seed 2022211
(FPCore (a b c)
:name "Quadratic roots, full range"
:precision binary64
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))