Average Error: 0.2 → 0.1
Time: 2.0s
Precision: binary64
\[ \begin{array}{c}[x, y] = \mathsf{sort}([x, y])\\ \end{array} \]
\[\left(x \cdot 3\right) \cdot y - z \]
\[-\mathsf{fma}\left(x, y \cdot -3, z\right) \]
(FPCore (x y z) :precision binary64 (- (* (* x 3.0) y) z))
(FPCore (x y z) :precision binary64 (- (fma x (* y -3.0) z)))
double code(double x, double y, double z) {
	return ((x * 3.0) * y) - z;
}
double code(double x, double y, double z) {
	return -fma(x, (y * -3.0), z);
}
function code(x, y, z)
	return Float64(Float64(Float64(x * 3.0) * y) - z)
end
function code(x, y, z)
	return Float64(-fma(x, Float64(y * -3.0), z))
end
code[x_, y_, z_] := N[(N[(N[(x * 3.0), $MachinePrecision] * y), $MachinePrecision] - z), $MachinePrecision]
code[x_, y_, z_] := (-N[(x * N[(y * -3.0), $MachinePrecision] + z), $MachinePrecision])
\left(x \cdot 3\right) \cdot y - z
-\mathsf{fma}\left(x, y \cdot -3, z\right)

Error

Target

Original0.2
Target0.1
Herbie0.1
\[x \cdot \left(3 \cdot y\right) - z \]

Derivation

  1. Initial program 0.2

    \[\left(x \cdot 3\right) \cdot y - z \]
  2. Simplified0.1

    \[\leadsto \color{blue}{-\mathsf{fma}\left(x, y \cdot -3, z\right)} \]
  3. Final simplification0.1

    \[\leadsto -\mathsf{fma}\left(x, y \cdot -3, z\right) \]

Reproduce

herbie shell --seed 2022211 
(FPCore (x y z)
  :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, B"
  :precision binary64

  :herbie-target
  (- (* x (* 3.0 y)) z)

  (- (* (* x 3.0) y) z))