Average Error: 1.5 → 0.2
Time: 5.0s
Precision: binary64
\[\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right| \]
\[\begin{array}{l} t_0 := \frac{x + 4}{y}\\ t_1 := \frac{x}{y} \cdot z\\ t_2 := t_0 - t_1\\ t_3 := \left|t_1 + \frac{-4 - x}{y}\right|\\ \mathbf{if}\;t_2 \leq -5 \cdot 10^{+113}:\\ \;\;\;\;t_3\\ \mathbf{elif}\;t_2 \leq 5 \cdot 10^{+53}:\\ \;\;\;\;\left|t_0 - \frac{x}{\frac{y}{z}}\right|\\ \mathbf{else}:\\ \;\;\;\;t_3\\ \end{array} \]
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x 4.0) y))
        (t_1 (* (/ x y) z))
        (t_2 (- t_0 t_1))
        (t_3 (fabs (+ t_1 (/ (- -4.0 x) y)))))
   (if (<= t_2 -5e+113)
     t_3
     (if (<= t_2 5e+53) (fabs (- t_0 (/ x (/ y z)))) t_3))))
double code(double x, double y, double z) {
	return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
double code(double x, double y, double z) {
	double t_0 = (x + 4.0) / y;
	double t_1 = (x / y) * z;
	double t_2 = t_0 - t_1;
	double t_3 = fabs((t_1 + ((-4.0 - x) / y)));
	double tmp;
	if (t_2 <= -5e+113) {
		tmp = t_3;
	} else if (t_2 <= 5e+53) {
		tmp = fabs((t_0 - (x / (y / z))));
	} else {
		tmp = t_3;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_0 = (x + 4.0d0) / y
    t_1 = (x / y) * z
    t_2 = t_0 - t_1
    t_3 = abs((t_1 + (((-4.0d0) - x) / y)))
    if (t_2 <= (-5d+113)) then
        tmp = t_3
    else if (t_2 <= 5d+53) then
        tmp = abs((t_0 - (x / (y / z))))
    else
        tmp = t_3
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
public static double code(double x, double y, double z) {
	double t_0 = (x + 4.0) / y;
	double t_1 = (x / y) * z;
	double t_2 = t_0 - t_1;
	double t_3 = Math.abs((t_1 + ((-4.0 - x) / y)));
	double tmp;
	if (t_2 <= -5e+113) {
		tmp = t_3;
	} else if (t_2 <= 5e+53) {
		tmp = Math.abs((t_0 - (x / (y / z))));
	} else {
		tmp = t_3;
	}
	return tmp;
}
def code(x, y, z):
	return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
def code(x, y, z):
	t_0 = (x + 4.0) / y
	t_1 = (x / y) * z
	t_2 = t_0 - t_1
	t_3 = math.fabs((t_1 + ((-4.0 - x) / y)))
	tmp = 0
	if t_2 <= -5e+113:
		tmp = t_3
	elif t_2 <= 5e+53:
		tmp = math.fabs((t_0 - (x / (y / z))))
	else:
		tmp = t_3
	return tmp
function code(x, y, z)
	return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z)))
end
function code(x, y, z)
	t_0 = Float64(Float64(x + 4.0) / y)
	t_1 = Float64(Float64(x / y) * z)
	t_2 = Float64(t_0 - t_1)
	t_3 = abs(Float64(t_1 + Float64(Float64(-4.0 - x) / y)))
	tmp = 0.0
	if (t_2 <= -5e+113)
		tmp = t_3;
	elseif (t_2 <= 5e+53)
		tmp = abs(Float64(t_0 - Float64(x / Float64(y / z))));
	else
		tmp = t_3;
	end
	return tmp
end
function tmp = code(x, y, z)
	tmp = abs((((x + 4.0) / y) - ((x / y) * z)));
end
function tmp_2 = code(x, y, z)
	t_0 = (x + 4.0) / y;
	t_1 = (x / y) * z;
	t_2 = t_0 - t_1;
	t_3 = abs((t_1 + ((-4.0 - x) / y)));
	tmp = 0.0;
	if (t_2 <= -5e+113)
		tmp = t_3;
	elseif (t_2 <= 5e+53)
		tmp = abs((t_0 - (x / (y / z))));
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 - t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[Abs[N[(t$95$1 + N[(N[(-4.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, -5e+113], t$95$3, If[LessEqual[t$95$2, 5e+53], N[Abs[N[(t$95$0 - N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$3]]]]]]
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\begin{array}{l}
t_0 := \frac{x + 4}{y}\\
t_1 := \frac{x}{y} \cdot z\\
t_2 := t_0 - t_1\\
t_3 := \left|t_1 + \frac{-4 - x}{y}\right|\\
\mathbf{if}\;t_2 \leq -5 \cdot 10^{+113}:\\
\;\;\;\;t_3\\

\mathbf{elif}\;t_2 \leq 5 \cdot 10^{+53}:\\
\;\;\;\;\left|t_0 - \frac{x}{\frac{y}{z}}\right|\\

\mathbf{else}:\\
\;\;\;\;t_3\\


\end{array}

Error

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Split input into 2 regimes
  2. if (-.f64 (/.f64 (+.f64 x 4) y) (*.f64 (/.f64 x y) z)) < -5e113 or 5.0000000000000004e53 < (-.f64 (/.f64 (+.f64 x 4) y) (*.f64 (/.f64 x y) z))

    1. Initial program 0.1

      \[\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right| \]

    if -5e113 < (-.f64 (/.f64 (+.f64 x 4) y) (*.f64 (/.f64 x y) z)) < 5.0000000000000004e53

    1. Initial program 2.7

      \[\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right| \]
    2. Applied egg-rr0.2

      \[\leadsto \left|\frac{x + 4}{y} - \color{blue}{\frac{x}{\frac{y}{z}}}\right| \]
  3. Recombined 2 regimes into one program.
  4. Final simplification0.2

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + 4}{y} - \frac{x}{y} \cdot z \leq -5 \cdot 10^{+113}:\\ \;\;\;\;\left|\frac{x}{y} \cdot z + \frac{-4 - x}{y}\right|\\ \mathbf{elif}\;\frac{x + 4}{y} - \frac{x}{y} \cdot z \leq 5 \cdot 10^{+53}:\\ \;\;\;\;\left|\frac{x + 4}{y} - \frac{x}{\frac{y}{z}}\right|\\ \mathbf{else}:\\ \;\;\;\;\left|\frac{x}{y} \cdot z + \frac{-4 - x}{y}\right|\\ \end{array} \]

Reproduce

herbie shell --seed 2022211 
(FPCore (x y z)
  :name "fabs fraction 1"
  :precision binary64
  (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))