(FPCore (ux uy maxCos) :precision binary32 (+ (- 1.0 ux) (* ux maxCos)))
(FPCore (ux uy maxCos) :precision binary32 (- 1.0 (pow (sqrt (pow (* ux (- 1.0 maxCos)) 6.0)) 0.3333333333333333)))
float code(float ux, float uy, float maxCos) {
return (1.0f - ux) + (ux * maxCos);
}
float code(float ux, float uy, float maxCos) {
return 1.0f - powf(sqrtf(powf((ux * (1.0f - maxCos)), 6.0f)), 0.3333333333333333f);
}
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = (1.0e0 - ux) + (ux * maxcos)
end function
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = 1.0e0 - (sqrt(((ux * (1.0e0 - maxcos)) ** 6.0e0)) ** 0.3333333333333333e0)
end function
function code(ux, uy, maxCos) return Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) end
function code(ux, uy, maxCos) return Float32(Float32(1.0) - (sqrt((Float32(ux * Float32(Float32(1.0) - maxCos)) ^ Float32(6.0))) ^ Float32(0.3333333333333333))) end
function tmp = code(ux, uy, maxCos) tmp = (single(1.0) - ux) + (ux * maxCos); end
function tmp = code(ux, uy, maxCos) tmp = single(1.0) - (sqrt(((ux * (single(1.0) - maxCos)) ^ single(6.0))) ^ single(0.3333333333333333)); end
\left(1 - ux\right) + ux \cdot maxCos
1 - {\left(\sqrt{{\left(ux \cdot \left(1 - maxCos\right)\right)}^{6}}\right)}^{0.3333333333333333}
Results
Initial program 0.0
Applied egg-rr0.0
Applied egg-rr0.0
Applied egg-rr0.0
Final simplification0.0
herbie shell --seed 2022210
(FPCore (ux uy maxCos)
:name "UniformSampleCone, z"
:precision binary32
:pre (and (and (and (<= 2.328306437e-10 ux) (<= ux 1.0)) (and (<= 2.328306437e-10 uy) (<= uy 1.0))) (and (<= 0.0 maxCos) (<= maxCos 1.0)))
(+ (- 1.0 ux) (* ux maxCos)))