(FPCore (x.re x.im) :precision binary64 (- (* (- (* x.re x.re) (* x.im x.im)) x.re) (* (+ (* x.re x.im) (* x.im x.re)) x.im)))
(FPCore (x.re x.im) :precision binary64 (+ (pow x.re 3.0) (* (* x.re x.im) (* x.im -3.0))))
double code(double x_46_re, double x_46_im) {
return (((x_46_re * x_46_re) - (x_46_im * x_46_im)) * x_46_re) - (((x_46_re * x_46_im) + (x_46_im * x_46_re)) * x_46_im);
}
double code(double x_46_re, double x_46_im) {
return pow(x_46_re, 3.0) + ((x_46_re * x_46_im) * (x_46_im * -3.0));
}
real(8) function code(x_46re, x_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
code = (((x_46re * x_46re) - (x_46im * x_46im)) * x_46re) - (((x_46re * x_46im) + (x_46im * x_46re)) * x_46im)
end function
real(8) function code(x_46re, x_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
code = (x_46re ** 3.0d0) + ((x_46re * x_46im) * (x_46im * (-3.0d0)))
end function
public static double code(double x_46_re, double x_46_im) {
return (((x_46_re * x_46_re) - (x_46_im * x_46_im)) * x_46_re) - (((x_46_re * x_46_im) + (x_46_im * x_46_re)) * x_46_im);
}
public static double code(double x_46_re, double x_46_im) {
return Math.pow(x_46_re, 3.0) + ((x_46_re * x_46_im) * (x_46_im * -3.0));
}
def code(x_46_re, x_46_im): return (((x_46_re * x_46_re) - (x_46_im * x_46_im)) * x_46_re) - (((x_46_re * x_46_im) + (x_46_im * x_46_re)) * x_46_im)
def code(x_46_re, x_46_im): return math.pow(x_46_re, 3.0) + ((x_46_re * x_46_im) * (x_46_im * -3.0))
function code(x_46_re, x_46_im) return Float64(Float64(Float64(Float64(x_46_re * x_46_re) - Float64(x_46_im * x_46_im)) * x_46_re) - Float64(Float64(Float64(x_46_re * x_46_im) + Float64(x_46_im * x_46_re)) * x_46_im)) end
function code(x_46_re, x_46_im) return Float64((x_46_re ^ 3.0) + Float64(Float64(x_46_re * x_46_im) * Float64(x_46_im * -3.0))) end
function tmp = code(x_46_re, x_46_im) tmp = (((x_46_re * x_46_re) - (x_46_im * x_46_im)) * x_46_re) - (((x_46_re * x_46_im) + (x_46_im * x_46_re)) * x_46_im); end
function tmp = code(x_46_re, x_46_im) tmp = (x_46_re ^ 3.0) + ((x_46_re * x_46_im) * (x_46_im * -3.0)); end
code[x$46$re_, x$46$im_] := N[(N[(N[(N[(x$46$re * x$46$re), $MachinePrecision] - N[(x$46$im * x$46$im), $MachinePrecision]), $MachinePrecision] * x$46$re), $MachinePrecision] - N[(N[(N[(x$46$re * x$46$im), $MachinePrecision] + N[(x$46$im * x$46$re), $MachinePrecision]), $MachinePrecision] * x$46$im), $MachinePrecision]), $MachinePrecision]
code[x$46$re_, x$46$im_] := N[(N[Power[x$46$re, 3.0], $MachinePrecision] + N[(N[(x$46$re * x$46$im), $MachinePrecision] * N[(x$46$im * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(x.re \cdot x.re - x.im \cdot x.im\right) \cdot x.re - \left(x.re \cdot x.im + x.im \cdot x.re\right) \cdot x.im
{x.re}^{3} + \left(x.re \cdot x.im\right) \cdot \left(x.im \cdot -3\right)
Results
| Original | 7.7 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 7.7
Simplified7.7
Taylor expanded in x.im around 0 7.7
Applied egg-rr7.7
Taylor expanded in x.re around 0 7.7
Simplified0.2
Final simplification0.2
herbie shell --seed 2022210
(FPCore (x.re x.im)
:name "math.cube on complex, real part"
:precision binary64
:herbie-target
(+ (* (* x.re x.re) (- x.re x.im)) (* (* x.re x.im) (- x.re (* 3.0 x.im))))
(- (* (- (* x.re x.re) (* x.im x.im)) x.re) (* (+ (* x.re x.im) (* x.im x.re)) x.im)))