Average Error: 5.5 → 0.1
Time: 4.5s
Precision: binary64
\[x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right) \]
\[\mathsf{fma}\left(y \cdot \left(-4 \cdot z\right), z, \mathsf{fma}\left(y, t \cdot 4, x \cdot x\right)\right) \]
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
(FPCore (x y z t)
 :precision binary64
 (fma (* y (* -4.0 z)) z (fma y (* t 4.0) (* x x))))
double code(double x, double y, double z, double t) {
	return (x * x) - ((y * 4.0) * ((z * z) - t));
}
double code(double x, double y, double z, double t) {
	return fma((y * (-4.0 * z)), z, fma(y, (t * 4.0), (x * x)));
}
function code(x, y, z, t)
	return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t)))
end
function code(x, y, z, t)
	return fma(Float64(y * Float64(-4.0 * z)), z, fma(y, Float64(t * 4.0), Float64(x * x)))
end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := N[(N[(y * N[(-4.0 * z), $MachinePrecision]), $MachinePrecision] * z + N[(y * N[(t * 4.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\mathsf{fma}\left(y \cdot \left(-4 \cdot z\right), z, \mathsf{fma}\left(y, t \cdot 4, x \cdot x\right)\right)

Error

Target

Original5.5
Target5.5
Herbie0.1
\[x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right) \]

Derivation

  1. Initial program 5.5

    \[x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right) \]
  2. Simplified5.5

    \[\leadsto \color{blue}{\mathsf{fma}\left(y, \left(z \cdot z - t\right) \cdot -4, x \cdot x\right)} \]
  3. Taylor expanded in z around inf 5.5

    \[\leadsto \color{blue}{{x}^{2} + \left(-4 \cdot \left(y \cdot {z}^{2}\right) + 4 \cdot \left(y \cdot t\right)\right)} \]
  4. Applied egg-rr0.1

    \[\leadsto {x}^{2} + \color{blue}{\mathsf{fma}\left(\left(y \cdot -4\right) \cdot z, z, y \cdot \left(t \cdot 4\right)\right)} \]
  5. Applied egg-rr0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(-4 \cdot z\right), z, \mathsf{fma}\left(y, t \cdot 4, x \cdot x\right)\right)} \]
  6. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(y \cdot \left(-4 \cdot z\right), z, \mathsf{fma}\left(y, t \cdot 4, x \cdot x\right)\right) \]

Reproduce

herbie shell --seed 2022210 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
  :precision binary64

  :herbie-target
  (- (* x x) (* 4.0 (* y (- (* z z) t))))

  (- (* x x) (* (* y 4.0) (- (* z z) t))))