(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
(FPCore (a b c)
:precision binary64
(if (<= b 3.4)
(* (- (sqrt (fma b b (* a (* c -4.0)))) b) (/ 0.5 a))
(-
(fma
-2.0
(* (/ (pow c 3.0) (pow b 5.0)) (* a a))
(* (/ (* (pow a 3.0) -0.25) b) (* (/ (pow c 4.0) (pow b 6.0)) 20.0)))
(fma (/ (* c c) (pow b 3.0)) a (/ c b)))))double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
double code(double a, double b, double c) {
double tmp;
if (b <= 3.4) {
tmp = (sqrt(fma(b, b, (a * (c * -4.0)))) - b) * (0.5 / a);
} else {
tmp = fma(-2.0, ((pow(c, 3.0) / pow(b, 5.0)) * (a * a)), (((pow(a, 3.0) * -0.25) / b) * ((pow(c, 4.0) / pow(b, 6.0)) * 20.0))) - fma(((c * c) / pow(b, 3.0)), a, (c / b));
}
return tmp;
}
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function code(a, b, c) tmp = 0.0 if (b <= 3.4) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) - b) * Float64(0.5 / a)); else tmp = Float64(fma(-2.0, Float64(Float64((c ^ 3.0) / (b ^ 5.0)) * Float64(a * a)), Float64(Float64(Float64((a ^ 3.0) * -0.25) / b) * Float64(Float64((c ^ 4.0) / (b ^ 6.0)) * 20.0))) - fma(Float64(Float64(c * c) / (b ^ 3.0)), a, Float64(c / b))); end return tmp end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
code[a_, b_, c_] := If[LessEqual[b, 3.4], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[Power[a, 3.0], $MachinePrecision] * -0.25), $MachinePrecision] / b), $MachinePrecision] * N[(N[(N[Power[c, 4.0], $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision] * 20.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(c * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * a + N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\begin{array}{l}
\mathbf{if}\;b \leq 3.4:\\
\;\;\;\;\left(\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)} - b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-2, \frac{{c}^{3}}{{b}^{5}} \cdot \left(a \cdot a\right), \frac{{a}^{3} \cdot -0.25}{b} \cdot \left(\frac{{c}^{4}}{{b}^{6}} \cdot 20\right)\right) - \mathsf{fma}\left(\frac{c \cdot c}{{b}^{3}}, a, \frac{c}{b}\right)\\
\end{array}
if b < 3.39999999999999991Initial program 12.4
Simplified12.3
if 3.39999999999999991 < b Initial program 32.3
Simplified32.2
Taylor expanded in a around 0 4.0
Simplified4.0
Final simplification5.6
herbie shell --seed 2022210
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))