(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
(FPCore (re im) :precision binary64 (* (cos re) (fma 0.5 (exp im) (/ 0.5 (exp im)))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
double code(double re, double im) {
return cos(re) * fma(0.5, exp(im), (0.5 / exp(im)));
}
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function code(re, im) return Float64(cos(re) * fma(0.5, exp(im), Float64(0.5 / exp(im)))) end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[re_, im_] := N[(N[Cos[re], $MachinePrecision] * N[(0.5 * N[Exp[im], $MachinePrecision] + N[(0.5 / N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\cos re \cdot \mathsf{fma}\left(0.5, e^{im}, \frac{0.5}{e^{im}}\right)
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2022210
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))