(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z))))
(FPCore (x y z) :precision binary64 (if (<= (* y z) -5e+198) (- x (* y (* z x))) (* x (- 1.0 (* y z)))))
double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
double code(double x, double y, double z) {
double tmp;
if ((y * z) <= -5e+198) {
tmp = x - (y * (z * x));
} else {
tmp = x * (1.0 - (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - (y * z))
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y * z) <= (-5d+198)) then
tmp = x - (y * (z * x))
else
tmp = x * (1.0d0 - (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
public static double code(double x, double y, double z) {
double tmp;
if ((y * z) <= -5e+198) {
tmp = x - (y * (z * x));
} else {
tmp = x * (1.0 - (y * z));
}
return tmp;
}
def code(x, y, z): return x * (1.0 - (y * z))
def code(x, y, z): tmp = 0 if (y * z) <= -5e+198: tmp = x - (y * (z * x)) else: tmp = x * (1.0 - (y * z)) return tmp
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(y * z))) end
function code(x, y, z) tmp = 0.0 if (Float64(y * z) <= -5e+198) tmp = Float64(x - Float64(y * Float64(z * x))); else tmp = Float64(x * Float64(1.0 - Float64(y * z))); end return tmp end
function tmp = code(x, y, z) tmp = x * (1.0 - (y * z)); end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y * z) <= -5e+198) tmp = x - (y * (z * x)); else tmp = x * (1.0 - (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := If[LessEqual[N[(y * z), $MachinePrecision], -5e+198], N[(x - N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
x \cdot \left(1 - y \cdot z\right)
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+198}:\\
\;\;\;\;x - y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right)\\
\end{array}
Results
if (*.f64 y z) < -5.00000000000000049e198Initial program 27.1
Applied egg-rr27.7
Applied egg-rr27.8
Taylor expanded in y around 0 1.7
if -5.00000000000000049e198 < (*.f64 y z) Initial program 1.8
Final simplification1.8
herbie shell --seed 2022210
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1.0 (* y z))))