(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (+ x 1.0)))) (fma t_0 (/ x y) t_0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
double code(double x, double y) {
double t_0 = x / (x + 1.0);
return fma(t_0, (x / y), t_0);
}
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function code(x, y) t_0 = Float64(x / Float64(x + 1.0)) return fma(t_0, Float64(x / y), t_0) end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := Block[{t$95$0 = N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(x / y), $MachinePrecision] + t$95$0), $MachinePrecision]]
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\begin{array}{l}
t_0 := \frac{x}{x + 1}\\
\mathsf{fma}\left(t_0, \frac{x}{y}, t_0\right)
\end{array}
| Original | 9.2 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 9.2
Simplified9.2
Taylor expanded in y around 0 13.5
Applied egg-rr0.1
Final simplification0.1
herbie shell --seed 2022210
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))