(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (/ y z))) (t_1 (/ (* x y) z)))
(if (<= (* x y) -1e+237)
t_0
(if (<= (* x y) -5e-187)
t_1
(if (<= (* x y) 4e-238) t_0 (if (<= (* x y) 2e+202) t_1 t_0))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = x * (y / z);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -1e+237) {
tmp = t_0;
} else if ((x * y) <= -5e-187) {
tmp = t_1;
} else if ((x * y) <= 4e-238) {
tmp = t_0;
} else if ((x * y) <= 2e+202) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (y / z)
t_1 = (x * y) / z
if ((x * y) <= (-1d+237)) then
tmp = t_0
else if ((x * y) <= (-5d-187)) then
tmp = t_1
else if ((x * y) <= 4d-238) then
tmp = t_0
else if ((x * y) <= 2d+202) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = x * (y / z);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -1e+237) {
tmp = t_0;
} else if ((x * y) <= -5e-187) {
tmp = t_1;
} else if ((x * y) <= 4e-238) {
tmp = t_0;
} else if ((x * y) <= 2e+202) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = x * (y / z) t_1 = (x * y) / z tmp = 0 if (x * y) <= -1e+237: tmp = t_0 elif (x * y) <= -5e-187: tmp = t_1 elif (x * y) <= 4e-238: tmp = t_0 elif (x * y) <= 2e+202: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(x * Float64(y / z)) t_1 = Float64(Float64(x * y) / z) tmp = 0.0 if (Float64(x * y) <= -1e+237) tmp = t_0; elseif (Float64(x * y) <= -5e-187) tmp = t_1; elseif (Float64(x * y) <= 4e-238) tmp = t_0; elseif (Float64(x * y) <= 2e+202) tmp = t_1; else tmp = t_0; end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = x * (y / z); t_1 = (x * y) / z; tmp = 0.0; if ((x * y) <= -1e+237) tmp = t_0; elseif ((x * y) <= -5e-187) tmp = t_1; elseif ((x * y) <= 4e-238) tmp = t_0; elseif ((x * y) <= 2e+202) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e+237], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], -5e-187], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 4e-238], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], 2e+202], t$95$1, t$95$0]]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := x \cdot \frac{y}{z}\\
t_1 := \frac{x \cdot y}{z}\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+237}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-187}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-238}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+202}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
Results
| Original | 6.1 |
|---|---|
| Target | 6.3 |
| Herbie | 0.3 |
if (*.f64 x y) < -9.9999999999999994e236 or -4.9999999999999996e-187 < (*.f64 x y) < 4e-238 or 1.9999999999999998e202 < (*.f64 x y) Initial program 16.5
Simplified0.5
if -9.9999999999999994e236 < (*.f64 x y) < -4.9999999999999996e-187 or 4e-238 < (*.f64 x y) < 1.9999999999999998e202Initial program 0.2
Final simplification0.3
herbie shell --seed 2022210
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))