(FPCore (x y z t a) :precision binary64 (- x (/ (- y z) (/ (+ (- t z) 1.0) a))))
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- (+ 1.0 t) z))) (fma a (- (/ z t_1) (/ y t_1)) x)))
double code(double x, double y, double z, double t, double a) {
return x - ((y - z) / (((t - z) + 1.0) / a));
}
double code(double x, double y, double z, double t, double a) {
double t_1 = (1.0 + t) - z;
return fma(a, ((z / t_1) - (y / t_1)), x);
}
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y - z) / Float64(Float64(Float64(t - z) + 1.0) / a))) end
function code(x, y, z, t, a) t_1 = Float64(Float64(1.0 + t) - z) return fma(a, Float64(Float64(z / t_1) - Float64(y / t_1)), x) end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y - z), $MachinePrecision] / N[(N[(N[(t - z), $MachinePrecision] + 1.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 + t), $MachinePrecision] - z), $MachinePrecision]}, N[(a * N[(N[(z / t$95$1), $MachinePrecision] - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}
\begin{array}{l}
t_1 := \left(1 + t\right) - z\\
\mathsf{fma}\left(a, \frac{z}{t_1} - \frac{y}{t_1}, x\right)
\end{array}
| Original | 2.0 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 2.0
Simplified1.8
Taylor expanded in a around 0 0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2022210
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1.0)) a))
(- x (/ (- y z) (/ (+ (- t z) 1.0) a))))