(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z) (- t z)))) (+ x (/ y (+ (fma a (/ 1.0 (- t z)) t_1) (fma t_1 1.0 (/ z (- t z))))))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
double code(double x, double y, double z, double t, double a) {
double t_1 = -z / (t - z);
return x + (y / (fma(a, (1.0 / (t - z)), t_1) + fma(t_1, 1.0, (z / (t - z)))));
}
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function code(x, y, z, t, a) t_1 = Float64(Float64(-z) / Float64(t - z)) return Float64(x + Float64(y / Float64(fma(a, Float64(1.0 / Float64(t - z)), t_1) + fma(t_1, 1.0, Float64(z / Float64(t - z)))))) end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[((-z) / N[(t - z), $MachinePrecision]), $MachinePrecision]}, N[(x + N[(y / N[(N[(a * N[(1.0 / N[(t - z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(t$95$1 * 1.0 + N[(z / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
x + y \cdot \frac{z - t}{z - a}
\begin{array}{l}
t_1 := \frac{-z}{t - z}\\
x + \frac{y}{\mathsf{fma}\left(a, \frac{1}{t - z}, t_1\right) + \mathsf{fma}\left(t_1, 1, \frac{z}{t - z}\right)}
\end{array}
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 1.3 |
Initial program 1.4
Simplified1.4
Taylor expanded in y around 0 1.4
Simplified1.3
Applied egg-rr1.6
Applied egg-rr1.3
Final simplification1.3
herbie shell --seed 2022210
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))