Average Error: 5.8 → 0.6
Time: 5.6s
Precision: binary64
\[x + \frac{y \cdot \left(z - t\right)}{a} \]
\[\begin{array}{l} t_1 := y \cdot \left(z - t\right)\\ \mathbf{if}\;t_1 \leq -5 \cdot 10^{+198}:\\ \;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\ \mathbf{elif}\;t_1 \leq 10^{+149}:\\ \;\;\;\;x + \frac{t_1}{a}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(y, \left(z - t\right) \cdot \frac{1}{a}, x\right)\\ \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (* y (- z t))))
   (if (<= t_1 -5e+198)
     (fma y (/ (- z t) a) x)
     (if (<= t_1 1e+149) (+ x (/ t_1 a)) (fma y (* (- z t) (/ 1.0 a)) x)))))
double code(double x, double y, double z, double t, double a) {
	return x + ((y * (z - t)) / a);
}
double code(double x, double y, double z, double t, double a) {
	double t_1 = y * (z - t);
	double tmp;
	if (t_1 <= -5e+198) {
		tmp = fma(y, ((z - t) / a), x);
	} else if (t_1 <= 1e+149) {
		tmp = x + (t_1 / a);
	} else {
		tmp = fma(y, ((z - t) * (1.0 / a)), x);
	}
	return tmp;
}
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(y * Float64(z - t)) / a))
end
function code(x, y, z, t, a)
	t_1 = Float64(y * Float64(z - t))
	tmp = 0.0
	if (t_1 <= -5e+198)
		tmp = fma(y, Float64(Float64(z - t) / a), x);
	elseif (t_1 <= 1e+149)
		tmp = Float64(x + Float64(t_1 / a));
	else
		tmp = fma(y, Float64(Float64(z - t) * Float64(1.0 / a)), x);
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+198], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+149], N[(x + N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(z - t), $MachinePrecision] * N[(1.0 / a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]]
x + \frac{y \cdot \left(z - t\right)}{a}
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t_1 \leq -5 \cdot 10^{+198}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\

\mathbf{elif}\;t_1 \leq 10^{+149}:\\
\;\;\;\;x + \frac{t_1}{a}\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \left(z - t\right) \cdot \frac{1}{a}, x\right)\\


\end{array}

Error

Target

Original5.8
Target0.6
Herbie0.6
\[\begin{array}{l} \mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\ \;\;\;\;x + \frac{1}{\frac{\frac{a}{z - t}}{y}}\\ \mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\ \;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{y}{\frac{a}{z - t}}\\ \end{array} \]

Derivation

  1. Split input into 3 regimes
  2. if (*.f64 y (-.f64 z t)) < -5.00000000000000049e198

    1. Initial program 25.9

      \[x + \frac{y \cdot \left(z - t\right)}{a} \]
    2. Simplified0.8

      \[\leadsto \color{blue}{\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)} \]

    if -5.00000000000000049e198 < (*.f64 y (-.f64 z t)) < 1.00000000000000005e149

    1. Initial program 0.4

      \[x + \frac{y \cdot \left(z - t\right)}{a} \]

    if 1.00000000000000005e149 < (*.f64 y (-.f64 z t))

    1. Initial program 20.9

      \[x + \frac{y \cdot \left(z - t\right)}{a} \]
    2. Applied egg-rr1.7

      \[\leadsto \color{blue}{\mathsf{fma}\left(y, \left(z - t\right) \cdot \frac{1}{a}, x\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification0.6

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \left(z - t\right) \leq -5 \cdot 10^{+198}:\\ \;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\ \mathbf{elif}\;y \cdot \left(z - t\right) \leq 10^{+149}:\\ \;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(y, \left(z - t\right) \cdot \frac{1}{a}, x\right)\\ \end{array} \]

Reproduce

herbie shell --seed 2022210 
(FPCore (x y z t a)
  :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
  :precision binary64

  :herbie-target
  (if (< y -1.0761266216389975e-10) (+ x (/ 1.0 (/ (/ a (- z t)) y))) (if (< y 2.894426862792089e-49) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t))))))

  (+ x (/ (* y (- z t)) a)))