(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (/ (* y (- z t)) a))))
(if (<= t_1 1e-248)
(+ x (* (/ y a) (- t z)))
(if (<= t_1 1e+306) t_1 (- x (/ (/ y a) (/ 1.0 (- z t))))))))double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((y * (z - t)) / a);
double tmp;
if (t_1 <= 1e-248) {
tmp = x + ((y / a) * (t - z));
} else if (t_1 <= 1e+306) {
tmp = t_1;
} else {
tmp = x - ((y / a) / (1.0 / (z - t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x - ((y * (z - t)) / a)
if (t_1 <= 1d-248) then
tmp = x + ((y / a) * (t - z))
else if (t_1 <= 1d+306) then
tmp = t_1
else
tmp = x - ((y / a) / (1.0d0 / (z - t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((y * (z - t)) / a);
double tmp;
if (t_1 <= 1e-248) {
tmp = x + ((y / a) * (t - z));
} else if (t_1 <= 1e+306) {
tmp = t_1;
} else {
tmp = x - ((y / a) / (1.0 / (z - t)));
}
return tmp;
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
def code(x, y, z, t, a): t_1 = x - ((y * (z - t)) / a) tmp = 0 if t_1 <= 1e-248: tmp = x + ((y / a) * (t - z)) elif t_1 <= 1e+306: tmp = t_1 else: tmp = x - ((y / a) / (1.0 / (z - t))) return tmp
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function code(x, y, z, t, a) t_1 = Float64(x - Float64(Float64(y * Float64(z - t)) / a)) tmp = 0.0 if (t_1 <= 1e-248) tmp = Float64(x + Float64(Float64(y / a) * Float64(t - z))); elseif (t_1 <= 1e+306) tmp = t_1; else tmp = Float64(x - Float64(Float64(y / a) / Float64(1.0 / Float64(z - t)))); end return tmp end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
function tmp_2 = code(x, y, z, t, a) t_1 = x - ((y * (z - t)) / a); tmp = 0.0; if (t_1 <= 1e-248) tmp = x + ((y / a) * (t - z)); elseif (t_1 <= 1e+306) tmp = t_1; else tmp = x - ((y / a) / (1.0 / (z - t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-248], N[(x + N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+306], t$95$1, N[(x - N[(N[(y / a), $MachinePrecision] / N[(1.0 / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
x - \frac{y \cdot \left(z - t\right)}{a}
\begin{array}{l}
t_1 := x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{if}\;t_1 \leq 10^{-248}:\\
\;\;\;\;x + \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{elif}\;t_1 \leq 10^{+306}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\frac{y}{a}}{\frac{1}{z - t}}\\
\end{array}
Results
| Original | 6.0 |
|---|---|
| Target | 0.6 |
| Herbie | 1.5 |
if (-.f64 x (/.f64 (*.f64 y (-.f64 z t)) a)) < 9.9999999999999998e-249Initial program 6.2
Applied egg-rr2.7
if 9.9999999999999998e-249 < (-.f64 x (/.f64 (*.f64 y (-.f64 z t)) a)) < 1.00000000000000002e306Initial program 0.2
if 1.00000000000000002e306 < (-.f64 x (/.f64 (*.f64 y (-.f64 z t)) a)) Initial program 60.3
Applied egg-rr0.3
Applied egg-rr0.5
Final simplification1.5
herbie shell --seed 2022210
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:herbie-target
(if (< y -1.0761266216389975e-10) (- x (/ 1.0 (/ (/ a (- z t)) y))) (if (< y 2.894426862792089e-49) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t))))))
(- x (/ (* y (- z t)) a)))