(FPCore (x y z t a b) :precision binary64 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(- (* 2.0 (sqrt (* x (pow (cos y) 2.0)))) (* (/ 1.0 b) (/ a 3.0))))
(t_2 (- y (/ (* z t) 3.0))))
(if (<= t_2 -1e+293)
t_1
(if (<= t_2 1e+297)
(-
(*
(* 2.0 (sqrt x))
(cos (- y (pow (cbrt (* z (* t 0.3333333333333333))) 3.0))))
(/ a (* 3.0 b)))
t_1))))double code(double x, double y, double z, double t, double a, double b) {
return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (2.0 * sqrt((x * pow(cos(y), 2.0)))) - ((1.0 / b) * (a / 3.0));
double t_2 = y - ((z * t) / 3.0);
double tmp;
if (t_2 <= -1e+293) {
tmp = t_1;
} else if (t_2 <= 1e+297) {
tmp = ((2.0 * sqrt(x)) * cos((y - pow(cbrt((z * (t * 0.3333333333333333))), 3.0)))) - (a / (3.0 * b));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (2.0 * Math.sqrt((x * Math.pow(Math.cos(y), 2.0)))) - ((1.0 / b) * (a / 3.0));
double t_2 = y - ((z * t) / 3.0);
double tmp;
if (t_2 <= -1e+293) {
tmp = t_1;
} else if (t_2 <= 1e+297) {
tmp = ((2.0 * Math.sqrt(x)) * Math.cos((y - Math.pow(Math.cbrt((z * (t * 0.3333333333333333))), 3.0)))) - (a / (3.0 * b));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0))) end
function code(x, y, z, t, a, b) t_1 = Float64(Float64(2.0 * sqrt(Float64(x * (cos(y) ^ 2.0)))) - Float64(Float64(1.0 / b) * Float64(a / 3.0))) t_2 = Float64(y - Float64(Float64(z * t) / 3.0)) tmp = 0.0 if (t_2 <= -1e+293) tmp = t_1; elseif (t_2 <= 1e+297) tmp = Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - (cbrt(Float64(z * Float64(t * 0.3333333333333333))) ^ 3.0)))) - Float64(a / Float64(3.0 * b))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(2.0 * N[Sqrt[N[(x * N[Power[N[Cos[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / b), $MachinePrecision] * N[(a / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+293], t$95$1, If[LessEqual[t$95$2, 1e+297], N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[Power[N[Power[N[(z * N[(t * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\begin{array}{l}
t_1 := 2 \cdot \sqrt{x \cdot {\cos y}^{2}} - \frac{1}{b} \cdot \frac{a}{3}\\
t_2 := y - \frac{z \cdot t}{3}\\
\mathbf{if}\;t_2 \leq -1 \cdot 10^{+293}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 \leq 10^{+297}:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - {\left(\sqrt[3]{z \cdot \left(t \cdot 0.3333333333333333\right)}\right)}^{3}\right) - \frac{a}{3 \cdot b}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
Results
| Original | 20.7 |
|---|---|
| Target | 19.1 |
| Herbie | 17.3 |
if (-.f64 y (/.f64 (*.f64 z t) 3)) < -9.9999999999999992e292 or 1e297 < (-.f64 y (/.f64 (*.f64 z t) 3)) Initial program 56.2
Taylor expanded in z around 0 31.3
Applied egg-rr31.4
Applied egg-rr32.7
if -9.9999999999999992e292 < (-.f64 y (/.f64 (*.f64 z t) 3)) < 1e297Initial program 14.5
Applied egg-rr14.6
Final simplification17.3
herbie shell --seed 2022209
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.3793337487235141e+129) (- (* (* 2.0 (sqrt x)) (cos (- (/ 1.0 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3.0) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) (/ (/ a 3.0) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2.0 (sqrt x))) (/ (/ a b) 3.0))))
(- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))