(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* y b) t))
(t_2 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) t_1)))
(t_3 (+ 1.0 (+ a t_1))))
(if (<= t_2 -1e-203)
(+ (/ (* y z) (* t t_3)) (/ x t_3))
(if (<= t_2 1e-222)
(/ (fma y (/ z t) x) (+ a (fma y (/ b t) 1.0)))
(if (<= t_2 5e+283) t_2 (/ z b))))))double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (y * b) / t;
double t_2 = (x + ((y * z) / t)) / ((a + 1.0) + t_1);
double t_3 = 1.0 + (a + t_1);
double tmp;
if (t_2 <= -1e-203) {
tmp = ((y * z) / (t * t_3)) + (x / t_3);
} else if (t_2 <= 1e-222) {
tmp = fma(y, (z / t), x) / (a + fma(y, (b / t), 1.0));
} else if (t_2 <= 5e+283) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function code(x, y, z, t, a, b) t_1 = Float64(Float64(y * b) / t) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + t_1)) t_3 = Float64(1.0 + Float64(a + t_1)) tmp = 0.0 if (t_2 <= -1e-203) tmp = Float64(Float64(Float64(y * z) / Float64(t * t_3)) + Float64(x / t_3)); elseif (t_2 <= 1e-222) tmp = Float64(fma(y, Float64(z / t), x) / Float64(a + fma(y, Float64(b / t), 1.0))); elseif (t_2 <= 5e+283) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(1.0 + N[(a + t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e-203], N[(N[(N[(y * z), $MachinePrecision] / N[(t * t$95$3), $MachinePrecision]), $MachinePrecision] + N[(x / t$95$3), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e-222], N[(N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + N[(y * N[(b / t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+283], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\begin{array}{l}
t_1 := \frac{y \cdot b}{t}\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + t_1}\\
t_3 := 1 + \left(a + t_1\right)\\
\mathbf{if}\;t_2 \leq -1 \cdot 10^{-203}:\\
\;\;\;\;\frac{y \cdot z}{t \cdot t_3} + \frac{x}{t_3}\\
\mathbf{elif}\;t_2 \leq 10^{-222}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{a + \mathsf{fma}\left(y, \frac{b}{t}, 1\right)}\\
\mathbf{elif}\;t_2 \leq 5 \cdot 10^{+283}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
| Original | 16.9 |
|---|---|
| Target | 13.4 |
| Herbie | 7.8 |
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) < -1e-203Initial program 8.4
Simplified10.6
Taylor expanded in z around 0 5.7
if -1e-203 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) < 1.00000000000000005e-222Initial program 19.1
Simplified15.2
if 1.00000000000000005e-222 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) < 5.0000000000000004e283Initial program 0.4
if 5.0000000000000004e283 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) Initial program 61.9
Simplified49.6
Taylor expanded in y around inf 14.0
Final simplification7.8
herbie shell --seed 2022209
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< t -1.3659085366310088e-271) (* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b))))) (if (< t 3.036967103737246e-130) (/ z b) (* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))