(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
(FPCore (a b c)
:precision binary64
(if (<= b -1e+155)
(- (/ c b) (/ b a))
(if (<= b 2.5e-45)
(/ (- (sqrt (- (* b b) (* 4.0 (* c a)))) b) (* a 2.0))
(/ (- c) b))))double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
double code(double a, double b, double c) {
double tmp;
if (b <= -1e+155) {
tmp = (c / b) - (b / a);
} else if (b <= 2.5e-45) {
tmp = (sqrt(((b * b) - (4.0 * (c * a)))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-1d+155)) then
tmp = (c / b) - (b / a)
else if (b <= 2.5d-45) then
tmp = (sqrt(((b * b) - (4.0d0 * (c * a)))) - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
public static double code(double a, double b, double c) {
double tmp;
if (b <= -1e+155) {
tmp = (c / b) - (b / a);
} else if (b <= 2.5e-45) {
tmp = (Math.sqrt(((b * b) - (4.0 * (c * a)))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
def code(a, b, c): tmp = 0 if b <= -1e+155: tmp = (c / b) - (b / a) elif b <= 2.5e-45: tmp = (math.sqrt(((b * b) - (4.0 * (c * a)))) - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function code(a, b, c) tmp = 0.0 if (b <= -1e+155) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 2.5e-45) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -1e+155) tmp = (c / b) - (b / a); elseif (b <= 2.5e-45) tmp = (sqrt(((b * b) - (4.0 * (c * a)))) - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
code[a_, b_, c_] := If[LessEqual[b, -1e+155], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 2.5e-45], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\frac{\left(-b\right) + \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+155}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 2.5 \cdot 10^{-45}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
Results
| Original | 33.9 |
|---|---|
| Target | 20.7 |
| Herbie | 10.2 |
if b < -1.00000000000000001e155Initial program 64.0
Simplified64.0
Taylor expanded in b around -inf 1.8
Simplified1.8
if -1.00000000000000001e155 < b < 2.49999999999999988e-45Initial program 13.6
if 2.49999999999999988e-45 < b Initial program 53.9
Taylor expanded in b around inf 7.8
Simplified7.8
Final simplification10.2
herbie shell --seed 2022209
(FPCore (a b c)
:name "quadp (p42, positive)"
:precision binary64
:herbie-target
(if (< b 0.0) (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)) (/ c (* a (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))))
(/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))