(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a)))))
(t_1 (/ (- t_0 b) (* 2.0 a)))
(t_2 (/ (* 2.0 c) (- (- b) t_0)))
(t_3 (if (>= b 0.0) t_2 t_1))
(t_4 (sqrt (fma c (/ a -0.25) (* b b)))))
(if (<= t_3 (- INFINITY))
(if (>= b 0.0) t_2 (/ (- b) a))
(if (<= t_3 -1e-198)
(if (>= b 0.0) (/ (* c -2.0) (+ b t_4)) (* (- b t_4) (/ -0.5 a)))
(if (<= t_3 0.0)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (fma -2.0 (* c (/ a b)) b))) t_1)
(if (<= t_3 2e+246)
t_3
(if (>= b 0.0) (/ (- c) b) (- (/ c b) (/ b a)))))))))double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - sqrt(((b * b) - ((4.0 * a) * c))));
} else {
tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
return tmp;
}
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = (t_0 - b) / (2.0 * a);
double t_2 = (2.0 * c) / (-b - t_0);
double tmp;
if (b >= 0.0) {
tmp = t_2;
} else {
tmp = t_1;
}
double t_3 = tmp;
double t_4 = sqrt(fma(c, (a / -0.25), (b * b)));
double tmp_2;
if (t_3 <= -((double) INFINITY)) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_2;
} else {
tmp_3 = -b / a;
}
tmp_2 = tmp_3;
} else if (t_3 <= -1e-198) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * -2.0) / (b + t_4);
} else {
tmp_4 = (b - t_4) * (-0.5 / a);
}
tmp_2 = tmp_4;
} else if (t_3 <= 0.0) {
double tmp_5;
if (b >= 0.0) {
tmp_5 = (2.0 * c) / (-b - fma(-2.0, (c * (a / b)), b));
} else {
tmp_5 = t_1;
}
tmp_2 = tmp_5;
} else if (t_3 <= 2e+246) {
tmp_2 = t_3;
} else if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = (c / b) - (b / a);
}
return tmp_2;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))))); else tmp = Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)); end return tmp end
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) t_1 = Float64(Float64(t_0 - b) / Float64(2.0 * a)) t_2 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)) tmp = 0.0 if (b >= 0.0) tmp = t_2; else tmp = t_1; end t_3 = tmp t_4 = sqrt(fma(c, Float64(a / -0.25), Float64(b * b))) tmp_2 = 0.0 if (t_3 <= Float64(-Inf)) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_2; else tmp_3 = Float64(Float64(-b) / a); end tmp_2 = tmp_3; elseif (t_3 <= -1e-198) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(c * -2.0) / Float64(b + t_4)); else tmp_4 = Float64(Float64(b - t_4) * Float64(-0.5 / a)); end tmp_2 = tmp_4; elseif (t_3 <= 0.0) tmp_5 = 0.0 if (b >= 0.0) tmp_5 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - fma(-2.0, Float64(c * Float64(a / b)), b))); else tmp_5 = t_1; end tmp_2 = tmp_5; elseif (t_3 <= 2e+246) tmp_2 = t_3; elseif (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end return tmp_2 end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = If[GreaterEqual[b, 0.0], t$95$2, t$95$1]}, Block[{t$95$4 = N[Sqrt[N[(c * N[(a / -0.25), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], If[GreaterEqual[b, 0.0], t$95$2, N[((-b) / a), $MachinePrecision]], If[LessEqual[t$95$3, -1e-198], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(b + t$95$4), $MachinePrecision]), $MachinePrecision], N[(N[(b - t$95$4), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[t$95$3, 0.0], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - N[(-2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1], If[LessEqual[t$95$3, 2e+246], t$95$3, If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\\
\end{array}
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \frac{t_0 - b}{2 \cdot a}\\
t_2 := \frac{2 \cdot c}{\left(-b\right) - t_0}\\
t_3 := \begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
t_4 := \sqrt{\mathsf{fma}\left(c, \frac{a}{-0.25}, b \cdot b\right)}\\
\mathbf{if}\;t_3 \leq -\infty:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;t_3 \leq -1 \cdot 10^{-198}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{b + t_4}\\
\mathbf{else}:\\
\;\;\;\;\left(b - t_4\right) \cdot \frac{-0.5}{a}\\
\end{array}\\
\mathbf{elif}\;t_3 \leq 0:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \mathsf{fma}\left(-2, c \cdot \frac{a}{b}, b\right)}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;t_3 \leq 2 \cdot 10^{+246}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
if (if (>=.f64 b 0) (/.f64 (*.f64 2 c) (-.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c))))) (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a))) < -inf.0Initial program 64.0
Taylor expanded in b around -inf 20.8
Simplified17.1
Taylor expanded in b around inf 16.7
if -inf.0 < (if (>=.f64 b 0) (/.f64 (*.f64 2 c) (-.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c))))) (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a))) < -9.9999999999999991e-199Initial program 2.9
Simplified2.9
if -9.9999999999999991e-199 < (if (>=.f64 b 0) (/.f64 (*.f64 2 c) (-.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c))))) (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a))) < 0.0Initial program 33.2
Taylor expanded in b around inf 12.2
Simplified10.3
if 0.0 < (if (>=.f64 b 0) (/.f64 (*.f64 2 c) (-.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c))))) (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a))) < 2.00000000000000014e246Initial program 3.0
if 2.00000000000000014e246 < (if (>=.f64 b 0) (/.f64 (*.f64 2 c) (-.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c))))) (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a))) Initial program 54.4
Taylor expanded in b around -inf 25.8
Simplified18.6
Taylor expanded in b around 0 18.3
Simplified18.3
Taylor expanded in c around 0 14.9
Simplified14.9
Final simplification7.1
herbie shell --seed 2022209
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))