(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
(FPCore (x) :precision binary64 (let* ((t_0 (+ (+ (/ 1.0 (+ 1.0 x)) (/ -2.0 x)) (/ 1.0 (+ x -1.0))))) (if (<= t_0 -0.2) t_0 (if (<= t_0 0.0) (* 2.0 (pow x -3.0)) t_0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
double code(double x) {
double t_0 = ((1.0 / (1.0 + x)) + (-2.0 / x)) + (1.0 / (x + -1.0));
double tmp;
if (t_0 <= -0.2) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = 2.0 * pow(x, -3.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 / (1.0d0 + x)) + ((-2.0d0) / x)) + (1.0d0 / (x + (-1.0d0)))
if (t_0 <= (-0.2d0)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = 2.0d0 * (x ** (-3.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
public static double code(double x) {
double t_0 = ((1.0 / (1.0 + x)) + (-2.0 / x)) + (1.0 / (x + -1.0));
double tmp;
if (t_0 <= -0.2) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = 2.0 * Math.pow(x, -3.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
def code(x): t_0 = ((1.0 / (1.0 + x)) + (-2.0 / x)) + (1.0 / (x + -1.0)) tmp = 0 if t_0 <= -0.2: tmp = t_0 elif t_0 <= 0.0: tmp = 2.0 * math.pow(x, -3.0) else: tmp = t_0 return tmp
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function code(x) t_0 = Float64(Float64(Float64(1.0 / Float64(1.0 + x)) + Float64(-2.0 / x)) + Float64(1.0 / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= -0.2) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(2.0 * (x ^ -3.0)); else tmp = t_0; end return tmp end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
function tmp_2 = code(x) t_0 = ((1.0 / (1.0 + x)) + (-2.0 / x)) + (1.0 / (x + -1.0)); tmp = 0.0; if (t_0 <= -0.2) tmp = t_0; elseif (t_0 <= 0.0) tmp = 2.0 * (x ^ -3.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_] := Block[{t$95$0 = N[(N[(N[(1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(-2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.2], t$95$0, If[LessEqual[t$95$0, 0.0], N[(2.0 * N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\begin{array}{l}
t_0 := \left(\frac{1}{1 + x} + \frac{-2}{x}\right) + \frac{1}{x + -1}\\
\mathbf{if}\;t_0 \leq -0.2:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;2 \cdot {x}^{-3}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
Results
| Original | 9.8 |
|---|---|
| Target | 0.3 |
| Herbie | 0.5 |
if (+.f64 (-.f64 (/.f64 1 (+.f64 x 1)) (/.f64 2 x)) (/.f64 1 (-.f64 x 1))) < -0.20000000000000001 or 0.0 < (+.f64 (-.f64 (/.f64 1 (+.f64 x 1)) (/.f64 2 x)) (/.f64 1 (-.f64 x 1))) Initial program 0.7
if -0.20000000000000001 < (+.f64 (-.f64 (/.f64 1 (+.f64 x 1)) (/.f64 2 x)) (/.f64 1 (-.f64 x 1))) < 0.0Initial program 19.5
Taylor expanded in x around inf 0.8
Applied egg-rr0.3
Final simplification0.5
herbie shell --seed 2022206
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:herbie-target
(/ 2.0 (* x (- (* x x) 1.0)))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))