Average Error: 9.8 → 0.5
Time: 2.9s
Precision: binary64
\[\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1} \]
\[\begin{array}{l} t_0 := \left(\frac{1}{1 + x} + \frac{-2}{x}\right) + \frac{1}{x + -1}\\ \mathbf{if}\;t_0 \leq -0.2:\\ \;\;\;\;t_0\\ \mathbf{elif}\;t_0 \leq 0:\\ \;\;\;\;2 \cdot {x}^{-3}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \]
(FPCore (x)
 :precision binary64
 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
(FPCore (x)
 :precision binary64
 (let* ((t_0 (+ (+ (/ 1.0 (+ 1.0 x)) (/ -2.0 x)) (/ 1.0 (+ x -1.0)))))
   (if (<= t_0 -0.2) t_0 (if (<= t_0 0.0) (* 2.0 (pow x -3.0)) t_0))))
double code(double x) {
	return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
double code(double x) {
	double t_0 = ((1.0 / (1.0 + x)) + (-2.0 / x)) + (1.0 / (x + -1.0));
	double tmp;
	if (t_0 <= -0.2) {
		tmp = t_0;
	} else if (t_0 <= 0.0) {
		tmp = 2.0 * pow(x, -3.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
real(8) function code(x)
    real(8), intent (in) :: x
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((1.0d0 / (1.0d0 + x)) + ((-2.0d0) / x)) + (1.0d0 / (x + (-1.0d0)))
    if (t_0 <= (-0.2d0)) then
        tmp = t_0
    else if (t_0 <= 0.0d0) then
        tmp = 2.0d0 * (x ** (-3.0d0))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x) {
	return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
public static double code(double x) {
	double t_0 = ((1.0 / (1.0 + x)) + (-2.0 / x)) + (1.0 / (x + -1.0));
	double tmp;
	if (t_0 <= -0.2) {
		tmp = t_0;
	} else if (t_0 <= 0.0) {
		tmp = 2.0 * Math.pow(x, -3.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x):
	return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
def code(x):
	t_0 = ((1.0 / (1.0 + x)) + (-2.0 / x)) + (1.0 / (x + -1.0))
	tmp = 0
	if t_0 <= -0.2:
		tmp = t_0
	elif t_0 <= 0.0:
		tmp = 2.0 * math.pow(x, -3.0)
	else:
		tmp = t_0
	return tmp
function code(x)
	return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0)))
end
function code(x)
	t_0 = Float64(Float64(Float64(1.0 / Float64(1.0 + x)) + Float64(-2.0 / x)) + Float64(1.0 / Float64(x + -1.0)))
	tmp = 0.0
	if (t_0 <= -0.2)
		tmp = t_0;
	elseif (t_0 <= 0.0)
		tmp = Float64(2.0 * (x ^ -3.0));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp = code(x)
	tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
end
function tmp_2 = code(x)
	t_0 = ((1.0 / (1.0 + x)) + (-2.0 / x)) + (1.0 / (x + -1.0));
	tmp = 0.0;
	if (t_0 <= -0.2)
		tmp = t_0;
	elseif (t_0 <= 0.0)
		tmp = 2.0 * (x ^ -3.0);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_] := Block[{t$95$0 = N[(N[(N[(1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(-2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.2], t$95$0, If[LessEqual[t$95$0, 0.0], N[(2.0 * N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\begin{array}{l}
t_0 := \left(\frac{1}{1 + x} + \frac{-2}{x}\right) + \frac{1}{x + -1}\\
\mathbf{if}\;t_0 \leq -0.2:\\
\;\;\;\;t_0\\

\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;2 \cdot {x}^{-3}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}

Error

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original9.8
Target0.3
Herbie0.5
\[\frac{2}{x \cdot \left(x \cdot x - 1\right)} \]

Derivation

  1. Split input into 2 regimes
  2. if (+.f64 (-.f64 (/.f64 1 (+.f64 x 1)) (/.f64 2 x)) (/.f64 1 (-.f64 x 1))) < -0.20000000000000001 or 0.0 < (+.f64 (-.f64 (/.f64 1 (+.f64 x 1)) (/.f64 2 x)) (/.f64 1 (-.f64 x 1)))

    1. Initial program 0.7

      \[\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1} \]

    if -0.20000000000000001 < (+.f64 (-.f64 (/.f64 1 (+.f64 x 1)) (/.f64 2 x)) (/.f64 1 (-.f64 x 1))) < 0.0

    1. Initial program 19.5

      \[\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1} \]
    2. Taylor expanded in x around inf 0.8

      \[\leadsto \color{blue}{\frac{2}{{x}^{3}}} \]
    3. Applied egg-rr0.3

      \[\leadsto \color{blue}{{x}^{-3} \cdot 2} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification0.5

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(\frac{1}{1 + x} + \frac{-2}{x}\right) + \frac{1}{x + -1} \leq -0.2:\\ \;\;\;\;\left(\frac{1}{1 + x} + \frac{-2}{x}\right) + \frac{1}{x + -1}\\ \mathbf{elif}\;\left(\frac{1}{1 + x} + \frac{-2}{x}\right) + \frac{1}{x + -1} \leq 0:\\ \;\;\;\;2 \cdot {x}^{-3}\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{1}{1 + x} + \frac{-2}{x}\right) + \frac{1}{x + -1}\\ \end{array} \]

Reproduce

herbie shell --seed 2022206 
(FPCore (x)
  :name "3frac (problem 3.3.3)"
  :precision binary64

  :herbie-target
  (/ 2.0 (* x (- (* x x) 1.0)))

  (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))