(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))) (t_1 (/ (/ a2 b1) (/ b2 a1))))
(if (<= t_0 (- INFINITY))
t_1
(if (<= t_0 -5e-304)
t_0
(if (<= t_0 0.0)
(* (/ a2 b1) (/ a1 b2))
(if (<= t_0 5e+260) t_0 t_1))))))double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a2 / b1) / (b2 / a1);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_0 <= -5e-304) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+260) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a2 / b1) / (b2 / a1);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_0 <= -5e-304) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+260) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) t_1 = (a2 / b1) / (b2 / a1) tmp = 0 if t_0 <= -math.inf: tmp = t_1 elif t_0 <= -5e-304: tmp = t_0 elif t_0 <= 0.0: tmp = (a2 / b1) * (a1 / b2) elif t_0 <= 5e+260: tmp = t_0 else: tmp = t_1 return tmp
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) t_1 = Float64(Float64(a2 / b1) / Float64(b2 / a1)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = t_1; elseif (t_0 <= -5e-304) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif (t_0 <= 5e+260) tmp = t_0; else tmp = t_1; end return tmp end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); t_1 = (a2 / b1) / (b2 / a1); tmp = 0.0; if (t_0 <= -Inf) tmp = t_1; elseif (t_0 <= -5e-304) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a2 / b1) * (a1 / b2); elseif (t_0 <= 5e+260) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a2 / b1), $MachinePrecision] / N[(b2 / a1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], t$95$1, If[LessEqual[t$95$0, -5e-304], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+260], t$95$0, t$95$1]]]]]]
\frac{a1 \cdot a2}{b1 \cdot b2}
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
t_1 := \frac{\frac{a2}{b1}}{\frac{b2}{a1}}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq -5 \cdot 10^{-304}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+260}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
Results
| Original | 11.1 |
|---|---|
| Target | 11.2 |
| Herbie | 2.4 |
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0 or 4.9999999999999996e260 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 55.1
Applied egg-rr13.1
Applied egg-rr9.6
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -4.99999999999999965e-304 or 0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.9999999999999996e260Initial program 0.9
if -4.99999999999999965e-304 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 0.0Initial program 13.3
Applied egg-rr2.6
Final simplification2.4
herbie shell --seed 2022206
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))