(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
(FPCore (a b) :precision binary64 (+ (fma 2.0 (pow (* a b) 2.0) (+ (pow a 4.0) (pow b 4.0))) (fma b (* b 4.0) -1.0)))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
double code(double a, double b) {
return fma(2.0, pow((a * b), 2.0), (pow(a, 4.0) + pow(b, 4.0))) + fma(b, (b * 4.0), -1.0);
}
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function code(a, b) return Float64(fma(2.0, (Float64(a * b) ^ 2.0), Float64((a ^ 4.0) + (b ^ 4.0))) + fma(b, Float64(b * 4.0), -1.0)) end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
code[a_, b_] := N[(N[(2.0 * N[Power[N[(a * b), $MachinePrecision], 2.0], $MachinePrecision] + N[(N[Power[a, 4.0], $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * N[(b * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\mathsf{fma}\left(2, {\left(a \cdot b\right)}^{2}, {a}^{4} + {b}^{4}\right) + \mathsf{fma}\left(b, b \cdot 4, -1\right)
Initial program 0.2
Simplified0.2
Taylor expanded in a around 0 0.0
Applied egg-rr0.0
Final simplification0.0
herbie shell --seed 2022203
(FPCore (a b)
:name "Bouland and Aaronson, Equation (26)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))