(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
(FPCore (a b c)
:precision binary64
(if (<= b -3.5e+152)
(+ (/ c b) (/ (- b) a))
(if (<= b 6.5e-18)
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))
(/ (- c) b))))double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
double code(double a, double b, double c) {
double tmp;
if (b <= -3.5e+152) {
tmp = (c / b) + (-b / a);
} else if (b <= 6.5e-18) {
tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-3.5d+152)) then
tmp = (c / b) + (-b / a)
else if (b <= 6.5d-18) then
tmp = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
public static double code(double a, double b, double c) {
double tmp;
if (b <= -3.5e+152) {
tmp = (c / b) + (-b / a);
} else if (b <= 6.5e-18) {
tmp = (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
def code(a, b, c): tmp = 0 if b <= -3.5e+152: tmp = (c / b) + (-b / a) elif b <= 6.5e-18: tmp = (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a) else: tmp = -c / b return tmp
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function code(a, b, c) tmp = 0.0 if (b <= -3.5e+152) tmp = Float64(Float64(c / b) + Float64(Float64(-b) / a)); elseif (b <= 6.5e-18) tmp = Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -3.5e+152) tmp = (c / b) + (-b / a); elseif (b <= 6.5e-18) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
code[a_, b_, c_] := If[LessEqual[b, -3.5e+152], N[(N[(c / b), $MachinePrecision] + N[((-b) / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 6.5e-18], N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\begin{array}{l}
\mathbf{if}\;b \leq -3.5 \cdot 10^{+152}:\\
\;\;\;\;\frac{c}{b} + \frac{-b}{a}\\
\mathbf{elif}\;b \leq 6.5 \cdot 10^{-18}:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
Results
| Original | 33.6 |
|---|---|
| Target | 20.4 |
| Herbie | 10.5 |
if b < -3.49999999999999981e152Initial program 63.4
Taylor expanded in b around -inf 2.1
Simplified2.1
if -3.49999999999999981e152 < b < 6.50000000000000008e-18Initial program 14.5
if 6.50000000000000008e-18 < b Initial program 54.9
Taylor expanded in b around inf 6.5
Simplified6.5
Final simplification10.5
herbie shell --seed 2022203
(FPCore (a b c)
:name "The quadratic formula (r1)"
:precision binary64
:herbie-target
(if (< b 0.0) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ c (* a (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))